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Hero RPG

Play Hero RPG

Sep. 21, 2009

Rating: 0

I currently am in Tatopolis and so far the expensive armor (8000 gold) is certainly enticing to buy. I still have 2000 gold in the bank though. The only skill I have been using is the double strike. I have perhaps 7 skill points to use but do not know what to spend it on so far.

Hero RPG

Play Hero RPG

Sep. 21, 2009

Rating: 0

I have found it to be somewhat fun. One issue I have with it is after the battle ends and I want to pick the loot up it is still in battle mode and to get it out of it I click somewhere, walk closer to the loot, and then it works. But when I have the double strike skill enabled and I click anywhere it uses up more mana points even though the enemy is long dead. ;-)

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

This is a good game insofar as one is figuring it out. Once it has been figured out it can become a little repetitive and I had accumulated over 20 "lure legend" and wanted to fight them to use it and it was not difficult to fight one after another. It can be tough to balance the game play without making it too strict for creativity to flourish. My little cousin played the first version and he managed to advance some levels without customizing his characters in any way and hardly knowing what it was all about. Once he played this second version he got stuck early on given it became a little mandatory to go shopping on this second version. I really like the turn based way so I can stop/resume playing anywhere. But after a week at it I am done. ;-)

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

Stats I use is strengh for warrior, strengh for cleric, intellect for mage and dexterity for ranger. At the beginning making money for the shopping is quite tough, but later one you can accumulate millions without having anything to spend it on. Thanks for the game. Good luck.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

Cloths and rings that refill 20%, 50% or even 100% of health/power helps a lot going from battle to battle without having to think of refilling them. Some special boots give you cool stats alongside 14 of quickness so warrior+cleric+ranger can use that help to keep it over 60 of quickness. I have beaten all those monsters and dwarves in great fashion but I am a little tired of the game already. I think I am well over level 70 on the second version.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

Ranger uses multiple arrows on every monster at the same time to weaken them. Cleric anoints the mage who uses electrical storm on every monster to kill most or all of them. The warrior kills any remaining monster. The cleric can anoint the warrior so the warrior uses that three strikes when he is quicker to drain all the health from the most powerful monsters. So the cleric usually does not fight, but I give him all the strength to do so. The head of the gorgon that stuns can be used by the cleric to stun the monsters with over 95% of chance if set up right with 25% stunning magical weapons. It's useful to stun the heads of the hydra without killing them otherwise more heads means a harder time getting it done. Nice to have is more accuracy for the multiple arrows of the ranger. The warrior helps a lot without a shield and having the minotoure's strongest twohanded weapon.

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Aug. 18, 2009

Rating: 0

Hey all. I played the first version and this second one and I found them pretty entertaining. I had to unlearn deleting the unused items and going to the shop to sell and buy during the second version and I really enjoyed the easier moving around of the second version. From the first version I learned to appreciate the warrior+cleric+mage+ranger setup and I would not use the rogue given he would get fewer weapons and would be less useful. One of the useful tools for all characters is "quickness" so you get to kill the monsters before they get to hit you once most of the time.

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