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Eternal_Serenity's Comments

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A Kitty Dream

Play A Kitty Dream

Jun. 13, 2014

Rating: 2

Underrated game for being made in 5 days. I love metroidvania games! :D

Solarmax 2

Play Solarmax 2

Jun. 12, 2014

Rating: 0

While this is a great game, it's been done before many times. This game lacks a personal touch: something to make it stand out from all the other games just like this. Perhaps something like some planets give certain bonuses while taking away from something else. For instance, have a planet that boosts the rate at which units are produced, but it's easier for attackers to take over. Maybe even add a random black hole that goes around the screen, and if units happen to fly into it on their journey from one planet to another, they die. Now, don't get me wrong: this was a great game; however, you just need to add something to spice it up a bit.

Astrox

Play Astrox

Mar. 24, 2014

Rating: 1

This game is pretty hard to play if you don't have a mouse wheel...

Developer response from momoguru

try spacebar, + and - keys

Idle Not

Play Idle Not

Jan. 05, 2014

Rating: 1

I can understand that this game isn't the best, but at least have the self respect to proofread your game before you send it out: there was a typo in the first wall of text. Also, don't copy and paste the same description you used for NG. That's just disrespectful to Kongregate.

Andromeda5

Play Andromeda5

Sep. 22, 2013

Rating: 0

If you wanted to make this game as free as possible, you'd remove any sort of mechanic that gives players who donate an advantage over players who don't donate. I'm fine with people trying to make money, but at least tell the complete truth to the players instead of deceiving them of it. I'm sorry, but I'm not even going to give this game a try: I've seen too many pay-to-play MMOs to know where this game is headed just from reading the comments alone.

Super Invaders

Play Super Invaders

Jul. 02, 2013

Rating: -4

This game is filled with glitches. I've been playing this for 5 minutes and I'm already annoyed at this game because of them. I can't buy weapons sometimes (going back into the game fixes this), turning the music off in the shop starts the next round, and the play button at the beginning didn't work until I refreshed the page. I feel as if this is a bad game that should've gone into beta testing before the actual release so the developer can fix all the bugs and glitches and, more importantly, fix balance issues with the game, which, reading from other comments, I've found to be quite an issue as well. This game's concept had potential. The best thing the developer can do at this point is learn from his mistakes, learn how to improve his game from the comments, and make a second one.

BOXGAME

Play BOXGAME

Jun. 11, 2013

Rating: 1

In response to your "instructions" you posted, maybe you'd think that "instructions" box is there for a reason? Maybe you'd think it's there because people want to know what the controls are without having to exit out of the level they're in and lose all their progress? Maybe you'd think you shouldn't post a smart-ass remark aimed the people who rate your game instead of instructions? I guess you either are ignorant and didn't think of that, or just don't care what people rate your game. Whatever, though- I'm easy.

Astroflux

Play Astroflux

May. 27, 2013

Rating: 3

I hate any game that freely allows higher level people to indiscriminately kill lower level people with no chance of fighting back, which this game unfortunately does. Let pvp be restricted to pvp zones only, not the normal zones as well.

pipeGrade

Play pipeGrade

May. 19, 2013

Rating: 1

Relatively decent for your first game. Some sort of tutorial would help it out, as I doubt the average person would take their time to read the instructions. I would also recommend GUI improvement and animations- definitely animations, like watching the water flow through each individual piece of pipe, or just a transition from the main menu to the game. One thing that I don't like but can't really be improved is that success in this game is heavily dependent on luck, which can cause people to ragequit and blame it on the game, thus causing it to have a lower rating. Regardless of the game itself, I'm glad you're paying attention to the community's feedback- some developers don't, which (besides infuriating the community) lowers the potential of that developer's games, since that developer doesn't know what to do to improve his/her game, when many suggestions are actually in the comments just below! :P

Developer response from scrofula

Thanks for the suggestions! The water animation is something I'm having some trouble making, but it will definitely be done someday.

Mystery IQ Test

Play Mystery IQ Test

May. 05, 2013

Rating: -1

This game is alright. It's not really an IQ tester; more so the "IQ" in this game is just a score system. There are also a few annoying bugs (nothing too major): the mute function glitches at the end cutscene, and if you pause the game during the end cutscene (by clicking off the game screen), it starts the cutscene over.

CaribbeanAdmiral

Play CaribbeanAdmiral

May. 04, 2013

Rating: 5

I can tell English isn't your first language. You might want someone to proofread your game before you post it.

Magnetized

Play Magnetized

Apr. 26, 2013

Rating: -3

I HATE games that have the tag "puzzle" but require a crap ton of luck. Luck automatically makes this game NOT based on skill, but on what hundredth of a second you manage to release the mouse / "z" key. Also, the levels exponentially increase in difficulty after level 54, which usually means the dev didn't even bother to test his own game. While I'm on the subject of how cheap the levels are, where is the exit on 56?? The least you can do is tell me where I need to go, instead of randomly guessing a wall and hoping it's the right one... >:(

Developer response from rocky10529

I have tested it for thousands of time... and pretty sure that every level could pass by skills without luck. entrance can be exit

Galaxy Siege

Play Galaxy Siege

Apr. 12, 2013

Rating: 4

This game... it has potential, which is pretty much the only thing going for it. Repetitive gameplay, lack of grinding, no (noticeable) diversity in your enemies' strength, lack of animation, and a flawed movement/fuel system are all things you can improve on. You have an alright concept (it's been done before), but your execution was flawed- I feel like you rushed it.

Obliterate Everything 2

Play Obliterate Everything 2

Mar. 19, 2013

Rating: 1

The last level is extremely easy. Step 1: Build a Starport. Step 2: Make it build annihilators. And you're pretty much done with that level. Build a couple physics labs if you want to, but they'll take care of themselves.

Run Run Run

Play Run Run Run

Mar. 17, 2013

Rating: 0

An alright game. A few things you could do to improve it: You need a mute button, possibly a bit better graphics (other than rectangles), and instead of it being a fixed distance you jump, it should be that you jump longer if you hold down left mouse / spacebar longer. Also, maybe use the WASD keys for movement instead of it being a fixed speed in one direction- gives the user more control.

Developer response from RichardS65

yea i agree i need a mute button its annoying me now. I did try the WASD controls at one point but I decided it didn't work quite as well as I expected. Though the hold the jump button for longer for extra height has been suggested before so I might put that in with the next update of it when I get around to doing it. Thanks for the feedback! :)

Give Up

Play Give Up

Mar. 16, 2013

Rating: 7

The double jump is kind of messed up, esp. near the latter levels in lag.

Turnament

Play Turnament

Mar. 16, 2013

Rating: 3

Good game, but you could have improved the way the checkpoints reset everything- I lost some progress that I had to do over again because I thought "Well, that took a bit of time, I guess I should activate this check point so I won't have to do that over again in case I die on my way over to the area I just unlocked. Oh, wait, it's locked again. Crap."

J-J-Jump

Play J-J-Jump

Feb. 26, 2013

Rating: -2

Dick move at level 10. Make the entire game easy, then just put in a screw ball at the last level. I feel like I just got trolled by this game. 1/5

Folds -- Origami Game

Play Folds -- Origami Game

Feb. 18, 2013

Rating: 2

The "T" level isn't so bad if you know how this game interprets folding. I didn't get it at first either, but like any brain teaser, I just took a shower and the answer came to me in there. Don't expect the answer to always make itself apparent; sometimes it takes a while to see. :)

Cobra Squad 2

Play  Cobra Squad 2

Feb. 15, 2013

Rating: 7

This game is absolutely horrible... it doesn't even deserve a 3 star rating. I know this developer is trying to make games, but did the developer even play his own game before releasing it on Kongregate? The balance is horrible, units die too quickly to tanks even on easy mode, the AI is relatively stupid, and you can't replay missions to get money for buying new units. I stand by my first remark when I say that this game is horrible, relative to other games of similar ratings.

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