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Game comments and reviews
Aug. 05, 2017
Fun and funny! If you continue to develop this I'd play more if I felt I could handle the rate of words. When I was overwhelmed with words and didn't type in time I got even more overwhelmed by the words that were still approaching at the same speed and greater density.
Nov. 04, 2013
@ilourie, Here are 2 more levels. Enjoy!
Jul. 14, 2013
Made last weekend for MolyJam 2013. During night, drones are slow yet dense. That's when I try to rescue. During day, drones are few yet fast. That's wehn I try to flee.
Dec. 23, 2012
Great game made in a weekend! If you continue to develop this, I'd be curious about more difficult levels where I might not see the guard and where the guard detects my light source from a farther distance.
Aug. 27, 2012
I also enjoyed the graphics and sounds. A complete and satisfying 2-day game! Look forward to playing a follow-up into evolving enemy paths, bullets, and bosses with appendages or drones.
May. 13, 2012
Like the sound and the random walk. Hard to see how much money I am making and have made. Bigger score font? And how about showing the money I spent on the buy and the profit I made on the sell?
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