There aren't many games that make me want to play through 55 levels nonstop. I absolutely loved it! It hits the perfect balance between deviously difficulty and its shamelessly forgiving. Slap on its unique sound and style, and it became something ridiculously addictive. 5/5
I have no idea why this works, but it does; right click the game and hit settings. Go to the webcam tab, and pull down the selection so you can see the list of options. Right click the list and click on play. The game should start right up for you!
I enjoyed the game quite a bit, though I found the move set annoying to rearrange. I loved all the different attack choices, but it was so slow to form a new set without the ability to drag, drop, or switch by dropping them on top of each other. If the menu wasn't such an integral part of the experience, I probably wouldn't have even bothered mentioning it since this game is still awesome regardless.
I love the concept! I wish more games would play around with the concept of samsara (the cycle of birth, death, and rebirth). It gives more substance to the goal of an escape game by making your "escape" enlightenment. Also, it's fun and surreal, just the way I like it!
First off, let me just say that this is, by far, my favorite game on Kongregate. It's music, art style, fluidity, humor, and sheer depth put it a step above the bar. The only critique I can honestly come up with would deal with the beginning; you can mismanage your keys and get stuck unable to get dressed if you use your keys in the attic too soon. Even then, unlike most games, you can still progress and even get a pretty good ending. Plus, I could easily see it at as a conscious decision on the part of the creator since there is such a clear attention to detail. In the end, I hope we get to see more in the near future!!
Devilishly difficult. I love it! That being said, it would be nice if we could have a toggle button so we could see the grid underneath. Awesome concept though! 4/5
Definitely an enjoyable game with very fluid mechanics. The only thing I really didn't like were the achievements awarding multiple deaths on one level. I had to go back to a previous level and kill myself fifteen times to get the diamond cup :/ otherwise I really enjoyed it. Even a ramp up in difficulty wouldn't be out of the question. 4/5
Loved the game! The humor was great, it had a simple design, but it was amazing application. My only real critiques would be the ending. It was so anticlimactic which was disappointing after such an awesomely written game up to that point. But still, for a game designed in a month, that's a very small issue in an otherwise excellent game.
Level 14 took me forever to figure out in 2 slice mode! This video REALLY helped http://www.youtube.com/watch?v=zcZF91HINfA vote up so others can see ( :
I could not complete level 25 for the life of me, BUT I got the ball to bounce perfectly vertically so I didn't have to move. Try it if you're stuck. =P
:D Wow! Thanks evilgir!!!