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Feb. 20, 2011
@SirTapTap Thanks for your comment. I played with a double jump mechanic but it just didn't feel tight enough for me. I definitely agree that the difficulty is up there (blame old-school Mega Man for my love of punishing difficulty). I really wanted to focus on a 90 second gameplay cycle so someone could play quickly and get a full experience. Thanks for playing and I really appreciate your feedback!
Feb. 19, 2011
@kazookazoo The attack recharges over time. There's a charge bar in the upper left that flashes when the attack is ready. Thanks for your comment and thanks for playing!
@Pory Thanks for your comment. There are small red arrows on the top of the screen to indicate where an enemy will drop from. It's a bit subtle but hopefully that can provide a bit of warning for you. Thanks again for playing.
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