Great game, only thing i'm finding super annoying is gear doesn't compare, either in the inventory or shop screen. Perhaps those wonderful RPG like +/- greens and reds would be very nice. Auto 5 game for me. Can't wait for the badges.
Yea guy from armor games suggested us this as well. But problem is that we have 8 accessories item slots. So what item should mouse covered item be compared to? Maybe we could compare it to all of them but that would be very hectic when whole screen get covered with item stats comparisons. If we had different items system where we have slot for wrist,head, chest etc. then we could easily do this comparison.
http://imgur.com/a/t5rAG check that one out, there's no gain on rank up. (the dps increased because my multiplier increased). Maybe it's checking a hardcoded rank 0 level 1000 for the total, instead of rank n
This is the correct behavior. Now when you rank up a person, they stop gaining revenue instead of resetting (the game calculates its revenue as if it were level 1000). This was done for balancing purposes, I'll probably post a news update that explains this.
I feel like going from Rank X Level Max to Rank X+1 Level 0 shouldn't decrease anything, if anything,t here should be a big bump. I ran into serious issues when I upgraded "Charlesing" from rank 4 Max to Rank 5 0, went from ~ 5quat p/s total to about 20tredec p/s, made the game unplayable.
My games broked :(
http://imgur.com/a/7opIz
After buying boosts, i get a bunch of 'blank' recruits. Also, some aren't hidden at all, and after a while, the whole thing locks up. I tried returning all my boosts, didn't fix it, so it's probably just done :(.
http://imgur.com/nWR2ahB
Somewhere there's a bad calculation, my alltime cash earned and my cash earned this game are less than the amount of cash i have.
Yea guy from armor games suggested us this as well. But problem is that we have 8 accessories item slots. So what item should mouse covered item be compared to? Maybe we could compare it to all of them but that would be very hectic when whole screen get covered with item stats comparisons. If we had different items system where we have slot for wrist,head, chest etc. then we could easily do this comparison.