"Good work. Declare a variable called enemyStrength, with type uint, and set it equal to 100." I said, "private ver enemyStrenght:uint = 100;" and still, after trying lots of ways, I can't figure out why I can't pass this one simple question...
Oh man, maby you should add some kind of machines, that you would program to idle your hacking? Like, you buy programs or something and then with specific commands you program them to crack securities or to auto mine with these devices. But even if this game is called "Idle" even if it is not, I loved it! So bad, that it don't have more gameplay like more kinds of securities, what have better devices and are more difficult to break! 5/5 for me, I hope that you are going to update it often.
I don't understand people, who are complaining about difficult of finding the ways out. It is interesting and challanging. You have to just keep calm. In some point you'll find the way to beat the game. I maked it, and I think that this game deserves 4/5. (It didn't got one point for this, that it was so short. Maby you'll add story of this ball thought? And different chapters?)
in next game you can add classes. You choose one in beginning, and it gives you bonus like "strenght: +50%, Atack speed: -15%"
Also, I loved it! But it is one of these depressing games, what makes you sad, when you finish it, even, if you want more. 5/5
I would be happy, if raids would make anything with our gameplay. If you would add multiplier, than they would make sense. I don't see any reason to make raids, so please, do something with this.
altar regeneration is really expensive, but kk... maby it is ok.... after level 400, lvl ups are that slow, that noone will invest in altar regeneration. thanks thought that you added it.
Oh dont worry, I still have plans for this game