https://image.prntscr.com/image/9fqwstYcQZOV_L1sjgqfJQ.png I'd like to have those multiplier numbers anywhere else than in the "zone" as they get easily unreadable when you got enough squares in the game
The reduction of the maximum number of monsters made active idling (Having the game open) much worse. The income through the monsters is now way too low to be useful. Oh and you forgot to add the credits-page on your website, but I'd suggest to have the credits and stuff directly ingame.
Bug: When you ascend/reset the settings for music and sfx are being "reset" too. It still shows that I have them deactivated but still plays music and sfx. Had to activate and deactivate both to really deactivate them again.
It's still working. Just that weird thingy on the top right is stuck. Refreshing the game fixes that. I guess it's some sort of "closing the lesson-window gone wrong". It could be some result of switching ingame windows and very fast un-focusing the game. So the game "stops" and maybe hiccups with the some animation. Oh and one annoying thing: The game does not save the sound/music settings.
Yeah, Unity WebGL is fairly new, so it's a bit unreliable atm, but kinda didn't have much of a choice since Chrome/Firefox is showing less and less support for Flash. The WebPlayer was better but Unity scrapped that feature. I'm just glad I haven't heard any out of memory errors yet. I'll work on the SFX/BGM setting next.
Clicking on "more games" does open up in the frame instead of a new tab. Also a small not what medals do would be nice, except for the fact you can exchange them for stuffs.
It's Puppy Power. Once you get Science Puppy, you unlock Classrooms. Your Puppy Power acts like Attack power, and needs to be higher than the enemy's Homework Power to have a better chance at success.
On the loot, please add a comparison to the value like (+34) if the item is 34 levels higher than the one you have equipped and please add new items at the end of the inventory and not on top. Thanks
What's the use of no spikes? Auto-Tap-Bubble when it goes off screen ?
I think the spikes are okay, as they force you to have an eye out and risk-win feature :3
People were complaining for adding the spikes, so we let them remove it. The only use for removing spikes is that you can catch the bubble a bit later to let it grow a bit larger, and have a bit more time to react to the bubble (about 10% plus)
Commander this is intendet. But I underestimated your genius. Of course you want the challenge, you don't want a scientist for free. I understand that. Your are right. You only achieve greatness if you are willing to train as hard as possible. Plus, you are not the only commander who is demanding so. Therefore I ordered to cut this 'Sissy-Feature' in the next version. Sincerely Corporal Tutnix.
There is a mobile version. Search "Idle Tower Defense" on the Apple App Store or Google Play Store.