@Zanatar, if you look at how much exp you are getting from the newer maps, you will notice that the mobs dont or do give more than previous maps. also, you can choose certain maps to grind mobs faster thus increasing chances of loot drop/gold drop.
good movement, great lighting (except for the weird purple/pink aura but w/e) and i like the character model but this feels more like a physics/mode/development test rather than an actual game. Not enough interactions or details or anything really just a simple hack n slash but gj on those mechanics. needs more before it can be considered an actual game imo.
ugh im so tired of these multiplayer games all having the same interface, character designs, class types, and quest systems. the only thign standing out here is the combat but even that is just spammy and unoriginal
DPS appears to be stuck after getting too may boards maxed on the display. it doesnt go up it just remains stable an a lot of boards are frozen and you have to go into them to change the dps but as soon as you esc, it goes back to being frozen. game needs fixing.
Read description of each upgrade - there is everything wrote