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faii's Comments

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Incremental Balls

Play Incremental Balls

Jun. 13, 2018

Rating: 1

Need some serious re-balancing. 1) on the higher lvl of lower tier balls, after getting them to lvl 200, they merely do no dmg at all, and lvl 300 did totally no dmg, the curve is way off. 2) After 3 prestiges, i still having a hard time getting to lvl 500 ... which i would say, it started getting not much fun where i don't see progresses. The ball price's curve is way above the prestige bonus, and from what i see, the game ain't gonna go any faster before 10 ball points or so ... which most players won't find it fun to get there.

Idle Chopper

Play Idle Chopper

May. 23, 2018

Rating: 3

36/37 Achievements, however even with all those buffs, i could barely get pass lvl 100 ... the later part needs to re-scale again or there are no way to reach lvl 1000 at all. Perhaps dmg upgrade by factor instead of addictive.

Idle Chopper

Play Idle Chopper

May. 20, 2018

Rating: 8

1) Need auto reset bots, bots get stucked way too frequent. 2) Upgrading Trees aren't worthwhile at all, given that tree chop number needs. Suggesstion: Higher tier Trees drops a lot more seeds / Level Clear by counting total HP dmg instead of tree count etc.

CLICK FURY: CHEST

Play CLICK FURY: CHEST

Apr. 17, 2018

Rating: 0

lol ... it's really done in 5 mins.

Developer response from IncrementalLife

Hi faii, yes game can be really fast, this was the first version of my first game, I assume it :)

Flover idle color

Play Flover idle color

Mar. 19, 2018

Rating: 14

Somehow, save ain't working for me ...

Flover idle color

Play Flover idle color

Mar. 19, 2018

Rating: 6

Max Buy did not update with the current money.

Developer response from omgnoob191

fixed

More Bloons

Play More Bloons

Mar. 07, 2018

Rating: 3

Pop 200 balloons without using unlimited darts mode You acquired this badge on Dec. 21, 2007. ... it's been 10 yrs

Idle BitCoin Miner

Play Idle BitCoin Miner

Feb. 21, 2018

Rating: 1

Try not to release a game way to early ... there's literally nothing yet, not even achievements & prestige ...

Immortal Hero Idle

Play Immortal Hero Idle

Feb. 16, 2018

Rating: 6

Nice, game, had some fun. Too bad the game sucked up too much memory, and keep crashing after i reach Monster 1700+ ... really looking foward to work on for the 8th tech "Essence" but too bad it seems like i would never gonna able to try it out. Thx dev ... looking forward to ur next project!

Idle Empire

Play Idle Empire

Jan. 04, 2017

Rating: 0

WebGL sux. 1/5

Civilization Clicker

Play Civilization Clicker

Sep. 30, 2016

Rating: 28

I've played this game before. It doesn't seems like ur the developer.

Infinite Hero

Play Infinite Hero

Aug. 06, 2016

Rating: 0

Too slow pace for new players. I can't even see myself getting any nearer to Infinity 1 after spending 24 hrs on this game.

Developer response from playwave

Infinity 1 is a big milestone! We have many players who reach it in under 2 days :) Find a friend to party with and kill some monsters!

Count The Sheep

Play Count The Sheep

Jul. 23, 2016

Rating: -3

Demo? 1/5

Sword HUMMUS

Play Sword HUMMUS

Jul. 20, 2016

Rating: 2

Can't be more than 1/5 as an idle game.

Peanut Factory

Play Peanut Factory

Jul. 18, 2016

Rating: 1

"The browser could not allocate enough memory for the WebGL content." Great, yet another dev who try to play around with WebGL instead of using web player. 0/5

test multiply idler

Play test multiply idler

Jul. 12, 2016

Rating: -1

Black Screen.

Shield of Shalwend

Play Shield of Shalwend

Jul. 11, 2016

Rating: -9

Great, another WebGL again. 0/5

Developer response from EnigmaGames

What browser technology would you prefer?

Zombies vs Penguins 4 - Reannihilation

Play Zombies vs Penguins 4 - Reannihilation

Jul. 07, 2016

Rating: -5

Too laggy. 1/5

IDLE DOGE(Basic Version)

Play IDLE DOGE(Basic Version)

Jul. 06, 2016

Rating: 13

0/5 Still a long way to become a "Basic Version"

Developer response from marcew44

Yes,but i am newbie developer. The game grow with time.

BattleHand

Play BattleHand

Jun. 29, 2016

Rating: 10

If ur support team need us to help u on investigating the WebGL memory allocation problem, u should start from firing them all 1st. It's a very common issue for WebGL and ain't happening to Unity even with the same code. (Bad coding suck up more than 2G memory which it ain't needed so much actually.)

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