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falcoIII's Comments

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Poker Quest RPG

Play Poker Quest RPG

May. 03, 2020

Rating: 0

Stupid daily run. "Unprepared" no equipment, but bottle shop. Pop the shop to start, only equipment to damage need at least 31 to activate, means using a gem every time to hit. Need to double upgrade cards drawn to have a chance to hit.

Developer response from Playsaurus

Some players actually prefer these kinds of "impossible" daily runs, it's more about seeing how far you can get compared to everyone else, not necessarily winning.

Brain Diet

Play Brain Diet

Jul. 26, 2019

Rating: 0

Tip for later levels: Falling boxes can be pushed far, are slow and can be used for a jump.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 04, 2013

Rating: 2

5/5 again. Loot stacking on other loot is annoying - autocollect would help.

Give Up

Play Give Up

Mar. 19, 2013

Rating: 0

i feel like an elephant on a level that never ends.

FPS-MAN

Play FPS-MAN

Mar. 05, 2013

Rating: 7

Exvcellent game - great use of "hidden" information - you can track nearby ghosts by sound or by glow through walls. One point, it is easy to get lots of bonus blue ghosts by raiding their spawning area. In Pac Man, ghosts never spawned blue.

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Dec. 15, 2012

Rating: 1

Awesome game and sequel. One request - if I select some mode for a level (insane, only splitters, 1 life, etc...) and finish it, make the "Next Level" button keep the same options.

Icy Gifts 2

Play Icy Gifts 2

Dec. 15, 2012

Rating: 0

Excellent game - sometimes feels too hard or too easy based on power-ups.

Symbiosis

Play Symbiosis

Dec. 14, 2012

Rating: -1

Excellent resource acquire / helper game. If this was combined with a TD game it would be super awesome.

Wrestle Jump

Play Wrestle Jump

Nov. 22, 2012

Rating: -2

simple, awesome and gay.

Flaming Zombooka 2

Play Flaming Zombooka 2

Oct. 30, 2012

Rating: 2

45 waves all gold star, no acheivement!

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Oct. 21, 2012

Rating: 17

For those complaining about ghost targeting problems - the solution is sniper towers beside fire-rate upgraders. Adding slow towers helps as well. The AI will target the ghost after a second or two.

WereBox 2

Play WereBox 2

May. 29, 2012

Rating: -4

Where are the zombies with grenade launcher boobs?

Age Of Wind 2

Play Age Of Wind 2

May. 20, 2011

Rating: -5

Unity install failed.

Blosics

Play Blosics

Dec. 18, 2009

Rating: 0

Awesome game, needs more levels.

Fly Hard

Play Fly Hard

Dec. 18, 2009

Rating: 0

8 days.

Doyu Golf

Play Doyu Golf

Jun. 22, 2009

Rating: 0

Good design, a few tweaks: - allow the ball to shoot faster. Give the user a chance at a hole in 1. - keep the expanding/contracting bridge expanded for 1 second to allow some timing.

me and the key

Play me and the key

Apr. 13, 2009

Rating: 0

Level 14?

Fantastic Contraption

Play Fantastic Contraption

Mar. 27, 2009

Rating: 0

As simple as it gets for mission to mars: http://FantasticContraption.com/?designId=7002508

i made this. you play this. we are enemies

Play i made this. you play this. we are enemies

Mar. 04, 2009

Rating: 0

Crazy aethetics and messages

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Dec. 30, 2008

Rating: 0

Awesome game - steep learning curve for a game around here - could use in game tutorial levels - use a single manipulator to win, use a single manipulator and transmute to win, etc...

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