A multiplayer version, if done well, could be amazing. Of course, bots would also exist, but it would add a sense of interaction to an already great game.
I don't see why people come here just to downrate every comment. It's just spiteful because they know that if they make an idle game like this, it'll get downrated because there are so many already.
One change I would like to see is the ability to send items, credits and/or tokens to other players. I wanted to send a sample to a friend of mine, as he was desperate for a sample of this kind. I took the sample, wrote the letter, and discovered that I couldn't send it to him!
For all the newbs: You can only drop modifiers onto skills once the main piece (Attack, for example) to a certain level. A greyed-out box will appear, and you can drop a corresponding modifier there.
All i'm saying is this: I think this game would be played a lot more if the title were 'Cannons' or 'Cannons MMO' rather than 'cannons mmo'. No offence to the creators, but that's just how people's minds work. They make the connection of 'bad grammar' and 'bad game'.
For all those confused, 'Jealousy' on a health/happiness/food item is a negative effect on the happiness of all the creatures other than the one the item is used on. So, if you have three critters (A, B and C) and you use an item with 'Jealousy +10' on it on critter A, critters B and C will suffer around 10 points of happiness. If you then use an item with 'Jealousy -25' on it on critter B, critters A and C will gain around 25 points of happiness. In short, it's a bad thing for the other critters.