the randomness of the soldiers is a bit odd, but can work in your advantage if you simply restart until you get a soldier with a rifle rating in the 40-50s. once you get that, equip him with ranger training asap. (gets you enfield, grenades, and moral/rifle boost.) my guy had 113 rifle and 126 moral at 100 experience. after that, im not sure how effective trenches are, and bunkers pretty much make your troops in them completely useless. Definitely get at least one officer and two medics, and unless you want to try your luck with planes, a signaler. Engineers are good but not essential. I would also suggest killing off the weakest soldiers with no special abilities, as the smaller the squad the harder to be hit by planes. Does anyone know what the most damaging gun is? Im under the impression its the Enfield, but im not sure if the BAR is better overall.
i played this on some other site. its fun, but unlike most of these games, seems to reward aggressiveness more than building up forces. Last time i got all the upgrades and still lost, but this time i just got to monks and won handily.
just a few questions/comments:
Does a units effectiveness/damage decrease when its damaged? I think ive had this happen.
I think the infantry is extremely overpowered vs. armor. Two infantry can easily kill a scorpion tank, especially with mountains and such for cover. Personally i think its effectiveness should be decreased vs. armor and flak, and flak should be able to absolutely murder infantry.