Game gets boring as it progress more. nothing new mechnics, just number-added high hp monsters, repeative quest keeps coming, with all-same monsters and annoying poison. its fun for first hour, but repeating same play for 4 hour is not fun at all.
Power Swing / Super Stop / Air Boost Combo was much good for me. with good driver/iron, u can 1-2 shot almost all hole. first power shot + airboost makes ur shot go VERY far. then a well-timed superstop ( exactly on hole is best, but u can stop earlier with front spin ) makes a good put-in. and important, last hole of 2nd zone can hole-in-one with this. (will give about 17sec, really helps record.. )
bad control, dull puzzle, unrelated 2 gerne (board puzzle/platformer) comes out randomly, have badges which takes forever to get... what? this game even trying to make me think with those silly-totally-unrelated-to-game philosophic qustions?
Cleared game perfectly, THEN I realized that this game is VERY focused into music. no wonder I muted music in beginning of game, to keep playing my mp3. damn.
Cool Game, Nice work, but little too easy for a puzzle game.. and "challenges" are hardly challenging at all. more complex levels will do good.. but I wonder that can really hard level came out with these rule? ( anyway, almost every solution is one-way and become trivial after you found some point. ) overall, good game. 4/5 :p
Fine game, but short. most of "award" are just "Accumulate" type, not "Do this insane" -> too repeative gameplay.
making max level unit is not necessary to finish the game.
if you aim for awards, the game will end when you got 1/4 of less badges : the game is too short.
there is problem in skill system too. you gain too less points - my level was 8 when I finished the game. ..and max spendable points are 80. with 7 point you can't make significant changes in game!
gameplay itself and award system is good, bot volume is too small. and need more "do this" type award.
anyway, game itself is fine. 4/5.