we need other source of game cash income other than buying gold, doing war-zone scenario and doing missions. as players goes to a higher level, the expense in amo, equipment repair(especially this), merc hiring, and healing merc goes up. not to mention success rate in repairing sometime fail even though the success bar say it was high. maybe 5000 game cash minimum prize per day (and that is enough to cover amo and some repair expense) I'm suggesting like a spin a wheel type like reward system - some other browser games have it too, a system where players get rewarded for daily log in and player gets some sort of bonus if he met the required days of consecutive log in.
I thought there be a pixel dramatic ending but i just disappeared and the game froze whats up with that. i was level 27 when i decided to try the official ending of game and I had the most awesome gear too bad all my awesome gears are gone. :C i wish you could permanently save your character if he officially ended the game by defeating the boss in the spirit world and by seeing you wife's soul.
Just a suggestion- what about an actual health regen maybe 1hp per 10 seconds. you are very vulnerable coming into the 2nd dungeon with your HP very low because the 1st dungeon gave you a good beating and there are no Open dungeons to loot for potions. HP regen even very slow regen will help break that bad luck ...please consider this suggetion...