I have all of the easy open-path levels unlocked, and when I go to play through them on normal it reverts back to easy mode after the first level. Please make it so that I don't have to keep going back into the menus to select normal each time.
I don't even know what's going with this. Why is the box changing colors? Why is there no replay button? Why is it that nothing happens when I hit the arrow keys?
The box changes colours for no general purpose. There should be a replay button at the end of the game...
ONLY THE LEFT AND RIGHT ARROW KEYS REGISTER SOMETHING. Once you get one correct, you must wait for the next change. It doesn't just happen.
Your menus are nice and simple. At least make it so that if you hold down the fire button it's continuous. The color scheme could use some work, and the button mapping choices are awkward.
I haven't even started playing and I already hate this game. Why would you make so that I have to hover over the icons to see what menu I'm trying to go to? I'm not 6 months old so don't be playing peek-a-boo with me.
You should lower the chance of landing traps per level because it's really annoying to land on five of those on one lvl and then die because of it. I think the max I hit was 12 and died on dungeon lvl 3 >:(
Success depends too much on chance. It's crippling when you get past level 3 and still haven't found any damn +1 swords. It would be more fun if the cost of abilities were slightly lowered or if there were permanent upgrades to base attack, like find 3 gold swords and get a permanent +1 to base attack or something.
The game is a good idea but needs more refining, I found it to be a chore to play too quickly. Gl, I'll try it again later :)
Thanks, i wonder how i should go about fixing that...