i like the game concept. three points points that i think could be improved on are 1. balancing issues between resources and population and territory. 2. minor bug fixes and some visualisation (scaling upgrade prices and perhaps some sort of globe coverage, maybe using some sort of scaling measurement from one planet to the next (like a larger planet in a soft reset upgrades menu)) 3. some level of player customization such as the larger planet mentioned before and maybe have like a spore ship for restart which you can upgrade to assist in starting to conquer the next planet. otherwise i like the game it's fluid and has a good concept.
i'd like to see a bit more customization available. This is perhaps an idea less for an update and more for a robotpets 2, but you could perhaps introduce a system where you can put your scrap towards individual aspects when you rebirth. this allows people to have more flexibility with the game and would make it more enjoyable to actively play, while not deteriorating the idle side of the game.
i like the game easy to understand easy to play but i feel like it could be improved by the simple addition of a mini game that can increase income for a short period of time like fifteen minutes, that way people who sit and play it get a bonus and a time passer. just something simple like alleyway (solo pong) would do