Really repetitive. Creativity: 3/5. An overused gameplay is seen in this game. Storm the House, for example. Graphics: 4/5. Good artwork and the game works smoothly. Music: 4/5. Not really music, but the sound effects are good. FunFactor: 2/5. Very, very repetitive. HateFactor: 3/5. There is always one level which really pisses you off, no matter how upgraded you are. Difficulty: 3/5. A fairly difficult game, but fairly easy with the use of upgrades. A solid curve. Bugs: 5/5. None. Final grade? 3.4/5, or 3/5.
Brilliant game. It has that "avoidster" feel when you are constantly avoiding objects, but it has a purpose in it, too. Attempt to either get more geese/swans to gain points, or fly solo and survive. Brilliant, 5/5.
Notice how most of the "plz gt baghes plzplzplz kthxbi" are level 10 and below and do not understand the concept of API as they mostly are younger than 14.
The last 3 goliaths on the last level are impossible! You have way too little money for the last wave. Rockets are useless, and the laser is too damn fast to use up. Either make the laser last longer, reduce the enemy wave size, or just get rid of that damned last level.
When attempting the impossible achievement, think of it in 30ths. One purple is 1/30 and a green in 1.5/30. So count along as you play, it makes it seem easier. By the time you hit 25/30 you should have the achievement because you also get points over time. If you hit anything, just restart.
A great game, but thanks a lot for scaring the shit outta me. I played this a while ago, seeing all the macabre stuff, I was like, "I will never play this again". Finally, Congratulations! You just won the "Go Toward the Light" Badge and 15 points!, and I'm officially creeped. 4/5.