Got an idea for replaying older levels: why don't you make them available (the last stage only) with half gold or less, but full experience (for leveling), and to avoid grinding make it available once per day (make it a cooldown) so everybody wins?
One thing that outstands its the atmosphere of the game, all the villagers and adventures shows joy or fear in a balanced manner, the way the towns progress along the days in a very subtle way is wonderful, it even gave me a little fear to progress more and more in the cave, but the promise to know the whole story of that man is keeping me in this game. Very simple concept, but it let us imagine what happens to everyone, and make us question the motive of why are we going in that cave, I must say good job with this one.
Something I really want is a full cash per second of everything in some space of the interface, it would be very interesting to see all the money you make in this game.
Its a strange feeling... in the first game you hated te chopper because it annoyed you the entire game, now you love it because it explodes everything that goes in your way without hurting you, Gotta love Choppers.
When I started this game I felt a bit odd, because when I was waiting for this game, I played and Replayed EBF3 a lot of times so I was very familiar to the last one and with this i felt strange, but after playing a bit I realized that this game is better in a lot of aspects than the other ones, Keep doing the good work Kupo, and thanks for the hard work you put on this game :D
It's on our bug fix list. For now, a refresh fixes it.