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Sep. 02, 2018
Add a magnet upgrade that attracts drones towards ore, the rarer the ore the stronger the effect
Feb. 05, 2017
hotkeys for upgrading energy capacity would be nice
Developer Reply
We'll think about it, thanks for the idea!
the bubble with the number of available upgrades shouldn't be "0" if you can't afford any, it should just not be there
this game suddenly becomes a lot different if you imagine it as an overhead view of people running back and forth frantically
also maybe helpers that keep the ball bouncing at at a (upgradeable) minimum height
bubbles should pop when you move your mouse over them, instead of clicking. also a "drop all balls from max height" button would be nice
Sep. 14, 2016
I feel like the specific elemental upgrades should be combined into just "elemental defense/%defense/damage" and have their costs adjusted accordingly, having them split up doesn't really serve a purpose outside of missions, and missions just kind of suck anyway
Sep. 10, 2016
ideally 100% but I know a lot of people like to force people to have the game open and waste memory and CPU to get maximum idle production
you should really consider giving the player like 50% or 75% of their average special resources/minute while offline
Sep. 09, 2016
researching health LXV says it will take 1d16h on the button, but the bar says 2d16h
Sep. 05, 2016
why the crap does upgrading your blueprint's tier only upgrade one specific blueprint?
Aug. 30, 2016
there needs to be a t5 upgrade that gives you a chance to get an ultimate upgrade every wave
actually, I'm not entirely sure air aura even works at all
air aura doesn't appear to apply to reflected damage
Aug. 28, 2016
also, an option to automatically show the target box of whatever you're currently targeting would be nice
a few suggestions: - maybe an option to lock out upgrades you absolutely don't want while in town, so that you don't accidentally buy nova/air or whatever, and upgrade chance won't choose it. - make the "safe" option a toggle, so that you can have e.g. x100 and "safe" active at once (max and safe would do what it does now)
Aug. 26, 2016
I feel like when you get to the maximum wave of a level the skifree yeti should run out suddenly and eat your tower
Sep. 03, 2014
To anyone going for the hard badge, aliens heal about 1000 health and completely fill your hunger bar.
Aug. 20, 2014
Fun game. In level 24 if you press the clear button while the prism is active, it keeps emitting particles anyway.
Thank you for pointing out that bug :) Fixed in update 0.973
Aug. 11, 2014
I want to throw money at you guys but I'm afraid if I buy the gold suit I'm not going to like it and I'm not going to be able to turn it off :( You should add a preview button for it so we can see what it looks like before we buy.
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