Yup, first one solved: Roll over the mouse on "sell" in the stockpile and you'll see how many of the items are in use. Thanks kanoapps. Response in t solve. Thats what I mean :)
After 2 months, I still play daily and like it a lot.
I have 2 development recommendations:
1. Let people see the sorted listing in the stockpile of items currently used by mobsters, like in "see details" in the fight tab. This way you knew exactly which items are too weak to be used but still cost upkeep.
2. Display when your stamina/energy/health will be full, so you can plan boss attacks better.
Plus, just finishing my thesis about social media, an I can say you guys do a hell of a good job in here. You do everything right.
Thanks for playing and thanks for the feedback! There's a couple filter options on the stockpile page, so if you sort by Attack/Defense low to high then you can see which items of your are too weak to be carried into battle and get rid of those by upkeep (as an alternative to what you suggested). I'll show your comments to the developers though, and thanks for your kind words. :)
Came for badges, stayed for fun. I think the complexity of this game is great, once you get the hang of it. Good job developers, it is obvious that a lot of hard work needed to be done to create such a game. Sorry for all the cheap shitstormers who seem to expect a PS4-like gameplay in a free browser game.
Hey ferdi317, thanks for sticking around, and we're glad you're enjoying the game! :)
It's true that there are a fair number of people who don't care for Energy games, I guess they'll never know what they're missing out on!
I'd pay 10 bucks or so to get the all the fancy extras but you can easily spent several hundred dollars. For real? Is the fun in this game dependent on paying loads of money?
You need hipsters? Here's how: Demolish rooms in 1st floor. Build 2 amenities there. Restrict all other rooms (Click on room and restrict for all but priority customers) and set priorities for everyone to level 1, basic room. After about 12-15 customers leaving without checking in, rating 0/5 stars, hipsters will appear. Set everything back to normal then. You're welcome ;)
Every one Soldier kills 3 Zeds per Zombie attack mission.
Troublish = 5 Zombies, Hazardous = 20 Zombies, Infested = 30, Overrun ~75
If you want to clean an overrun Square, you can send 25 Soldiers to wipe them all out in one single go.
Thanks for playing and thanks for the feedback! There's a couple filter options on the stockpile page, so if you sort by Attack/Defense low to high then you can see which items of your are too weak to be carried into battle and get rid of those by upkeep (as an alternative to what you suggested). I'll show your comments to the developers though, and thanks for your kind words. :)