Alien teammates suck balls, and enemy's one shot you with anything even with 100% shields and life...wtf is with this campaign bs. make the game a little more balanced so skill actually matters and not that you got spawned on and killed or sniped from the other side of the map randomly.
Insta-win combo: you companion uses slam attack to stun all foes, then you use your main character as a mage necromancer spec. Use the swarm attack to damage all foes and put bleeding on them all...since they are all stunned it does the bleed damage right away and usually kills everything. If not it's basically a free turn after doing 80+ damage and bleeding everyone lol
Killed the dragon without a divine edge...the game just wouldn't spawn one. Luckily i got 2 gold tickets and could upgrade to lvl 7 weapon 8 armor and bought an elixir just in time =)
To beat the UFO go on the left track to get nitro, then you can catch up to the UFO and jump on the green spots on each side of it. Make sure you car is nearby because you'll auto jump back. After both green spots are blown up the middle is vulnerable so catch up once more and put it down =).
i love rpgs...but this is just not very good. Way too repetitive and it's boring even from the start. The battles need hotkeys and fortress battles need to be sped up. The amount of souls needed to level up is way too much for so little improvement. Grind fests are not fun...especially when there is basically no story plot to make me want to put up with the time wasted. 2/5. has potential but needs alot of work
The AI for your team and the other team are a bit retarded at times. You would think that your teammate would try to pick up a loose ball instead of hovering nearby it as well as trying to tackle an opponent instead of skating in front of the enemy. "Hmm f it they already have the ball we should give up even though we're up 5 to nothing..." Got kinda boring and the game timer seems to take forever to finally f'n run out. 3/5.
Game just freezes after first battle and you press proceed...wow that ending was quick...looking forward to the sequel where you press more than 1 button to finish!!
Use last flake everytime for everything you can. upgrade her regen to max first, then dump the rest into her hp. at the end boss you have a 0% chance of losing since you regen the amount of dmg the boss can deal out lol. Jack get tiger bite / tortoise for the few times you can't use last flake. The beginning of the game is just hoping you can survive until last flake. get dodge / head shot for detective. the other people a fluffy bs.
I was going to give this game a try but then platforms started to not spawn when I died a few times trying to collect all of the stars on body world 5....yea...if your controls are going to suck you better make your game work so we can at least bang our heads against the wall instead of being literally impossible. 1/5
It was well made but it gets way to repetitive way to fast. The lack of upgrades is kinda a bummer even if each ship is an "upgrade" from the past. I guess your system cuts down on having to upgrade a new ship and wasting money but there's nothing really left to do once you buy the last ship. Maybe with extra money you could hire merc ships to help you out or to buy a nuke to clear the screen and speed up the game a little more. The last ship pretty much enables victory from then on out so you might as well make it total overkill to make it fun to watch instead of slowly killing everything while you dodge around at full health.
To make your game less boring...how about letting your skills level up faster? I beat the game and cleared every dungeon 100%...and I still don't even have max skills in anything...not even my main attack that i used most of the time....stop with the annoying grind bs and just let your skills level up without all the pauses. I found myself taking tons of damage at end game and yet my skills weren't leveling...seems a bit unbalanced. Also poison does mana dmg instead of hp, it seems like the added proc effects are kinda useless so make them more worth while.
Really short and not nearly as complicated as the first one. The atmosphere is cool but please don't sacrifice quality/length for speed of putting out games. We love the genre just keep them as good or better than we've come to expect from you =).
You just can't find a good point and click adventure these days. Love all the attention you put into the game and the intro actually was worth not skipping. Monkey Island refs all over the place and the comedy wasn't bad. Just refine your item combo system a little more and try to have a few more funny scenes to keep the "item combo grind" from being less than enjoyable. Otherwise gj keep em coming =). 4/5 plenty of potential keep getting better!
Boss run is crazy easy at end game if you take the time to get all the hearts etc. The spread gun is probably the best thing since sliced bread...eats up bosses / runner mode like crazy. I didn't even need fully upgraded char to beat this, but fully upgraded spread gun def helps. The difficulty was just about right, hard if you try to rush through, but easier if you upgrade and learn the bosses. =)
F**k this game. seriously...only a dick would make a game that is this f'n annoying. too f'n laggy even on fastest mode...if you want your games to be popular, make them fun...not so f'n annoying I want to f'n break something. This game is f'n luck based not skill based....eventually you will hit a f'n impossible stretch. I hate games that make you waste your time and grind sh*t until you can get lucky enough to beat it....f'n lame and you should be ashamed for making this POS. If there was a -5 out of 5 rating I would give it.
Seriously dude...if you want to make games for the masses...make games that don't lag for people with non-super computers....i died more to lag than lack of skill. This game is entirely luck based more so if you lag like crazy in the middle of turns or end up teleporting in front of a wall...take out all the unnecessary bs lines that show you are "going quick" because all it does is tax your memory. That and back to back to back curves are f'n lame.
Much better than the first game, it is a lot quicker and fair now that you can have past survivors start another game on harder difficulty. Seriously hard mode was a pain...I can only imagine impossible mode lol.
Even though it wasn't nearly as hard as past games, I still enjoyed it since it was a quick distraction. The angry birds ref was cool, perhaps you should do more picture making balls like that or make balloon animals / guns etc. by stretching more often but knowing when to paint in between stretches would be challenging since the parts are all twisting around =).
FIXED!