3 necromancers parked at the entry to the map spawning creatures (that draw all the fire away from the necros)... 3 soul suckers constantly reincarnating... no spells to kill em with (just gave me slow and stun spells, no damage spells) This is impossible to stop. This is a programming error by not putting limits on the soul sucker's reincarnate (50% is not supposed to mean ALWAYS) and the necro's creature spawning... I have ALL of the other maps solved with max gems (points allocated) and still don't have the power to get more than 1 gem on Graveyard of Evil
The "50%" resurrect creature is bugged... 12 resurrects from one? The thing needs a counter added to limit it to 2 max. You can't win if you can't kill it and it won't stay dead ever. - 5 stars for that.
And.... don't make us pull the trigger to reload. just increase the delay between shots and say "reloading" if you must... but the reload on this game is just annoying, not helpful to the game. There isn't time to watch the ammo counter.
takes out the defense towers too easily and too long a delay to put them back. fix one or the other.... or both. It shouldn't be taking out the towers 3 times as fast as I can replace them.
Quit screen should have yes, no, restart... instead of sending back to opening screen. Also you should be able to select your building from the daily challenge screen instead o having to look at challenge, back out and select building then go back in to do the challenge.
infinite tracking cookies... one useless tower that can't kill anything (even at upgrade level 30).
after 200 tracking cookies with no escapes its obvious this game belongs in the garbage.
15 days in a row.. graphic showed it as + 15 X 5... but it cleared my monkey money to ZERO! I should have had enough accumulated for my next building upgrade.... GIVE IT BACK!
R is also reload.