I restarted... got the vertical rocket again... same result. I can't finish the game because the game is broke. - 5 to rating. I tried holding Z and I tried holding the up arrow and I tried EVERY OTHER KEY ON THE KEYBOARD. If you can't rocket up... you can't finish the game. NEVER assign 2 different functions to the same key. Its asking for the game to be broke.
Vertical rocket says" Press and hold C to accllerate up" It just sends me sideways.... Game is broke... try assigning a different kley to up vs sideways.
You're right beside the special treasure box having vanquished its guardian... its too much stress you must go home (and waste 2 weeks, one to rest, then one go back and get it)
Your out of money... go to work: (studying only magic, 75 points each in attack and defense. so work as fortune teller) work went badly to day you don't get paid 7 days in a row... 3 weeks in a row. -5 game rating... just playing it for the badge of the day
mission 4... I killed the last baddie... jumped to get star 3... had star 4 in sight and it ended the level without letting me even finish the jump to get star 3.
It pays off to lose a few times... Hit the opponent down to about 20% health then purposefully miss till you can go back to the map... buy upgrades. You gain more cash this way. once you win each place twice you're done but you can lose it forever.
So not build on a section of bridge that blows up... unless you want your people to be instantly turned to zombies when the wave arrives. If you must... then be sure to tear it down AND GET YOU PROLE OFF THE BRIDGE before the wave counter hits 0
Need to be able to set the worker priority to LOAD THE STINKING GUNS.
I hate watching them walk by a gun that's out of ammo.. carrying ammo BACK to the furthest point from the battle.
More pre-designed maps/levels might improve the game's chances for badges.
No complaints about the game. Definitely re-playable due to random and player designed map capability.
Do level 16 1 pixel off the walkthrough... the big block gets over the top, bounces off the box's head and he doesn't wake up... or it doesn't go over at all. -5 for it being stupidly picky