It would be really fun if all the enemies didn't overpower my units every time. Also maybe tell if a unit is ranged or not, lower the price of upgrades and def weapons. I also couldn't replace the def weapon i installed.
I noticed that when equiping items you can equip any item in any slot as long as you have an item that belongs in that slot (probably a bug that needs fixed). To do this; equip the item, drag it to the item you want in that slot, vua-lah you now have a fish on your head. When equipping armor: armor in the head, chest and boot catagory add to defense as well as adding bonus/spells; armor in the ring slots only adds bonus/spells and not defense. As far as I can tell DPS is based only on the weapon in your weapon slot (and your str though not sure exactly how). (( give a + if you find this helpful)
I have noticed that as a vampire reaper (not sure about other classes) it says I heal and that vampiric healing both heal me but I have checked and you are only healed once. As for perfered classes I like vampire reaper with all/most points put into str (crit is like a small heal), werewolf warrior with all/most points in stamina (accelerated heal+stamina=really fast regeneration, and golem cursed (starting with 40% elemental resistance is pretty nice and it also has 2 base armor) Hope these can help people enjoy the game a little more.
+ this if you find it helpful
Good to see that even dinosaurs can play russian roulette. good game but sometimes when the spin wheel thing comes up it blocked so I could not see the spiked balls smashing into me.