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Incursion 2: The Artifact

Play Incursion 2: The Artifact

Jul. 06, 2013

Rating: 22

It's unreal how these reviewers are being handled, and that it's such a large number of downvotes on practically every comment that mentions something even remotely negative, it seems pretty obvious that it's on the part of people associated with boobly. Note to the page owners: "You're right, our game does have an abnormally large memory footprint. We'll try and fix that for the next game!" or "You're right, it's a lot like Kingdom Rush. We were inspired by them, but wanted to make our game even better!" or even "Well, we love Warcraft a lot and thought some of the WC quotes be a fun easter egg!" or some other bullshit would have all been better answers than just downvoting comments that point out your flaws. Your game is O.K., but the way you handle your clientele sucks ass. All of your games just got voted one star for that unwarranted lack of professionalism. Grow up.

Memohuntress

Play Memohuntress

Jun. 25, 2013

Rating: 5

Man: "You found my socks yet, woman?" || Me: Oh hell no. :|

Developer response from SpikeVallentine

HAHAHA!!!!

Castaway

Play Castaway

Jun. 17, 2013

Rating: 0

Very very frustrating game. Steep curve. Overpowered monsters. Weak-ass "pet" who's terrible at fighting. No autosave. I want to like it. I know this is a game I SHOULD like, but I just can't. Games in this genre and on this site this should not be this frustrating.

The Several Journeys of Reemus: Chapter 2

Play The Several Journeys of Reemus: Chapter 2

Jun. 17, 2013

Rating: -2

Still stuck on the mint scene. Worm just doesn't want to take the bait. Tried clicking "the root" like the above comment suggested, and all it did was make Liam blow into it, which then, no lie, froze the scene. Music kept playing, but clicking did nothing. No dialogue. No interaction. I've restarted the page and my browser multiple times. Can this please be fixed?

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Jun. 17, 2013

Rating: 4

Was really enjoying the game until the memory leaks started to set in. Tried to push through the third one since I was so close to beating the game but it got to the point where battle animations were literally either hanging completely or were running at about 2-4 frames per second. Waited. Waited some more. Browser froze. Restarted my browser and all my save data was just gone. And yes, my cache was more than sufficient. So... just wasted the last three hours. I think it's only fair to give one star. The animation's great (though the cut-scene artwork leaves something to be desired, but the mechanics themselves are terrible.

Siege Knight

Play Siege Knight

May. 03, 2013

Rating: 1

I want to like it, but I must confess that it lags really bad for me. Really really bad. And if others are playing it at normal speed and still complaining about the length of later levels, then that means if _I_ play them they'll be even LONGER for me. That's a lot of time. :/ Why no quality button?

Give Up

Play Give Up

Apr. 16, 2013

Rating: 3

Wouldn't mind it so much (stopped playing a lvl 24 w/o pressing give up) if the double jump--a.k.a. the entire crux of the game-- wasn't so finicky. Had other people play it as well on their own computers to verify it wasn't me. Fun game, but controls should never be the challenge.

Bet Next Card

Play Bet Next Card

Mar. 11, 2013

Rating: 2

Not really seeing the point of the game. Not really any challenge since it's obviously more or less all up to chance. The sound effects are also pretty bad. If I guess the right card, a simple "ding!" would suffice. The applause that pops up is ridiculous.

The Last Stand: Union City

Play The Last Stand: Union City

Mar. 01, 2013

Rating: 4

I understand the need for rpg elements, and I really want to like this game since I liked the others,but the overapplication of statistics is frustrating. My character's a trained police officer yet can't hit the broad side of a barn with a pistol? I die in a flurry of zombies because I fire eight shotgun shells and all but one of them miss? Come on. Nu uh.

Geologem

Play Geologem

Feb. 21, 2013

Rating: 1

Yeah, I tried to hang on as long as I could, but it's a very flat linear game. Got to level 11 and had a "fuggit" moment. There needs to be a raising of stakes. I didn't ever really feel any consequences pressing against me. What's my motivation? This is generally why developers tie in a story of some sort, no matter how flimsy or superficial. It gives the game meaning. It gives is substance. It, at the very least, justifies the existence of the game and why I should be playing it.

New York Cupcakes

Play New York Cupcakes

Feb. 21, 2013

Rating: 6

Yay!! A game that never loads!!

Happy Birthday!

Play Happy Birthday!

Feb. 21, 2013

Rating: 2

Huh...

Developer response from fractal_b

Well...

GlitchBall

Play GlitchBall

Feb. 21, 2013

Rating: 2

The powerups are obviously pictures, but they glow so much I can't see what they are. The ball as well glows WAY too much. Games like this often require players to hit the ball in a very specific place on the paddle. When the ball is some indistinct luminescent sphere, the necessary precision becomes impossible. The red powerup made the balls go right through my paddle? So I died? Why? What was the point of that? Also, it wouldn't hurt to put a bit more effort into the brick design. A few rounds of DX-Ball 1/2 should sort you out. And why is it slower to move the paddle with the mouse than the keyboard? That doesn't make sense either. Final verdict: not too bad, but there's a lot of work to be done.

Fight X for Y

Play Fight X for Y

Feb. 21, 2013

Rating: 2

1) The instructions screen disappeared way too fast and on its own. I know the keys are in the game's description, but you have everything to gain from just letting the player discard the instructions when they choose. 2) None of the shoot buttons worked for me. Ever. At all. :/ Lastly, I'm not sure if you meant to leave the debug menu enabled, but it's there. It's usually not supposed to be.

TrollacioMarcelo

Play TrollacioMarcelo

Feb. 21, 2013

Rating: 0

...seriously? :|

Globetrotter XL

Play Globetrotter XL

Feb. 14, 2013

Rating: -3

Would be nice if there was a little less focus on Australia and a little more on Asia e.g. the Laos/Vietnam area. Certainly more of a trivia game than a learning game. I'm not understanding the idea of waiting until the borders disappear to bust out the more obscure places, all but ensuring people don't actually learn where those never-heard-before cities and countries are located. It runs counter to what an educational mechanic should be, at least from all my reading on the matter. Because those level 7/8 cities and countries never show up in levels 6 and below, the learning curve is much steeper and more challenging than it is supposed to be, especially for an "educational" game

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Feb. 14, 2013

Rating: -3

Add your comment about the game!nk my favorite part of this game was just now when I clicked "Quick Play" on Hard and then "We Wish You". The screen transitioned and showed an empty results page, and then shows the high score table and me at the bottom with zero points... And then back at the song selection screen, I choose the same song again. This time, it starts... but in the middle of the song, and a second iteration starts playing as well. I of course lose, but both songs keep playing asynchronously, and my browser freezes. *thumbs up* Great game, dudes!! --- Btw, as has been stated before, the purpose of the fretboard is to allow people to keep rythym and anticipate where in the time signatire the upcoming notes will be. Anyone with sense would hardcode the notes to the scrolling fretboard. Why it is that people who don't understand music decide to make music games... I'll never know.

Storm the House 3

Play Storm the House 3

Feb. 06, 2013

Rating: -5

Seriously? Day 39 of the campaign and suddenly I get "disconnected" from chat and achievements? Only solution is to refresh the page. Seriously, wtf?

Wonderputt

Play Wonderputt

Feb. 04, 2013

Rating: 0

Cleared cookies and refreshed. Gave me the two medium badges, but I really don't want to play all the way through it again to see if getting more than 145,000 points again gives me the badge or not. I haven't rated it because I'm conflicted on how to do so. I apologize if I'm wrong and the fault lies with me, but this is the first game I've ever played where I had this problem. It's fun, and obviously a lot of time and effort went into making it, but making a time-consuming hard badge unobtainable is a serious flaw.

Wonderputt

Play Wonderputt

Feb. 04, 2013

Rating: 0

So... I played through all 18 holes twice... getting two holes-in-one each run-through... and I finished the second time with a score of 146,692... ...and I've been awarded zero badges. It was decently fun, but I played it explicitly for the badges, which means this was, technically, a waste of time. Thanks.

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