SHAMAN INSTRUCTIONS:
1. Use mouse to choose and place objects.
2. Press the Spacebar to turn objects ghostly.
3. Press the key c in order to add a yellow stud in the middle. Press it again to change the stud to the left/rightmost side of object. [there are more color studs like blue (v)]
4. Press the x key in order to turn object.
Hope this reduces your shaman nubiness =]
I think there's something wrong with the cannons. When you are the English, the Culverin (Small primitive cannon) and the Grand cannon (Massive long range cannon) both have EXACTLY the same range and EXACTLY the same damage, the only diference of the attack speed which is only a bit more. Not sure but this seems extremely un-cost effective since it costs 1200 to upgrade to and 800 to get a Grand cannon while the Culverin is only 200?
This is an awsome game but it needs badges!
Here's some tips for all stages:
1. If you don't know already build barricades in front of you're manable walls.
2. It's a waste to upgrade you're walls until AFTER you upgrade and place you're troops/cannons.
3. One strategy that allows for no troops losses on Les Champs De Gloire is to build on the bridge and make 1 line of 2nd tier troops and then to make the rest of the bridge cannons in this order: 1st 2 cannon spots= 1rst tier cannon, 2nd 2 cannon spots and 3rd 2 cannon spots= puckle guns. After this upgrade the first line of troops and the rest of level is easy.
great expansion on an already great game but when upgrading the fireball spell to max, the accuracy of hitting buildings is greatly decreased. I find this to a problem since the main point of the fireball is to destroy buildings.
here is a deck that will work wonders against vl 3's use this to start of. 90% succes rate.
11x emerald pillars
6x horned frog
6x cockatrice
6x adrenaline
1x druid's staff of empathetic bond if you don't have one.
mark is life
basic strategy is to pull out frogs and adrenaline them. Use cockatrices to draw fire from frogs. Gl getting eletrum!