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Firestar1000's Comments

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Cell Warfare

Play Cell Warfare

Feb. 23, 2009

Rating: 0

thefameboy: You dont have 38 badges, you have 38 achievements... Each category has 5 badges

Fantasy Jigsaws

Play Fantasy Jigsaws

Feb. 18, 2009

Rating: 0

Oh... 2 more things: 1. The text is hard as hell to read. 2. Tell players that levels are locked until you complete the ones before them.

Fantasy Jigsaws

Play Fantasy Jigsaws

Feb. 18, 2009

Rating: 0

Gameplay: Very good. I would suggest making the pieces stick wherever the user wanted to place them (in case they want to organize some). Artwork: Be CAREFUL as a developer. If you dont have proper permission to use the artwork in these puzzles, DONT. I know for a fact that WotC doesn't allow their artwork reproduced, which you have a couple examples in here.

Mushroom Revolution

Play Mushroom Revolution

Feb. 14, 2009

Rating: 0

I hope Kongreagate okayed yourdifficulty change, because you just made the easiest 'Hard' badge ever...

StarBaron

Play StarBaron

Dec. 13, 2008

Rating: 0

defensive stars die quickly to rockets...

StarBaron

Play StarBaron

Dec. 12, 2008

Rating: 0

MhUser: Drag from the rocket to the target. Once you want to de-lock a target, drag from the rocket into empty space.

StarBaron

Play StarBaron

Nov. 23, 2008

Rating: 0

roflolmao: size of the star

Globe Paddle

Play Globe Paddle

Nov. 20, 2008

Rating: 0

I got 168 before I quit.

Drag the Box!

Play Drag the Box!

Nov. 20, 2008

Rating: 0

ok... being the first to comment on your game, then saying 'OMG AmAZING 5/5' is just an epic fail...

Zilch

Play Zilch

Nov. 15, 2008

Rating: 0

re: sassafia the star before the zilch means that you zilched with over 300 points (ie: it was avoidable)

StarBaron

Play StarBaron

Nov. 14, 2008

Rating: 0

Zoom option that lets you pan around would be great... and build the AI so that rockets dont kill your own stars. Currently if you take a star while rockets are on the way, they explode, but if they fire just after you take the star, they just kill you.

StarBaron

Play StarBaron

Nov. 14, 2008

Rating: 0

Could use contrast / transparency settings. Those of us running on 16x12 res have a hard time distinguishing the circles. Also, speed settings that can be changed in game (not just before)... Also, maybe an option to remap the keys.

StarBaron

Play StarBaron

Nov. 11, 2008

Rating: 0

Buggy... but not immediately noticeable. Sometimes your ships fly off to nowhere and your population count doesn't go down. Sometimes the victory condition just isn't checked... Others too, but I cant think of what I've seen.

Geometriax

Play Geometriax

Oct. 29, 2008

Rating: 0

Ok... first off, delete my score from the high scores. I was just putzing around to see if you worked against easy hacking. Obviously, no... The game's interesting, mildly amusing, and promising. I would have included some easy multiplier for combos (make a variable that held the combos in a round, then multiply the score for that round by (1+0.1*round_combo) or 1.1^round_combo. That's easy and increments reasonably well maybe 1.2 instead of 1.1... but either way.

Get the Cheesecake!

Play Get the Cheesecake!

Oct. 24, 2008

Rating: 0

its sad to say, but this has more substance to it than more than a few other recent submissions.

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 24, 2008

Rating: 0

DarDar: Bomb towers

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 24, 2008

Rating: 0

Re: KandarKoad... That's NOT correct. You cant get levels 5-8 unless you're on NK's site.

dice world

Play dice world

Oct. 23, 2008

Rating: 0

I think the first clue to it being stolen is the 'Copyright 2001-2006 Gamedesign'

shootorial splat

Play shootorial splat

Oct. 22, 2008

Rating: 0

Yeah, what's up with the 6 second y axis teleport?

Avenue of Death

Play Avenue of Death

Oct. 22, 2008

Rating: 0

meh... that's the best thing I can say...

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