My "o" key is broken and the game doesn't accept CTRL+V to paste it in like I usually do. At least the easy badge is really easy if you stick to prefixes.
That's pretty much my point. You shouldn't have to guess, using the picture or otherwise, just to finish in time. It kinda limits how hard the puzzles can be made to be.
Today's puzzle, Chinese Castle, is a really great Pixelo that gets completely ruined by the time limit. Multiple times during the puzzle, you need to find a combination of clues to figure out a single square, which will allow you to use another combination for another single square, and so on. Unless you get lucky about where you look or are a Pixelo master, this will take far longer than 30 minutes. It would have taken me around 60 if I didn't have to restart all the time. As it is, guessing around is much easier. I think the time limit should be raised, with harsher penalties for mistakes to balance it out.
I find it weird that this is essentially the most hated series on kongregate. I don't see energy BS or microtransactions. I'm not sure how making these games makes business sense for that matter. The games are repetitive, but not utterly god awful like some comments make them appear to be.
Wow, Flash really hates this game, I get sticky keys like every 10 seconds and lag quite often. The game is pretty fun when Flash stops crapping up though.
The game with the 3 green balls can be exploited. Restart until the 3 balls follow each other, making them easy to dodge. Suicide in all the other games so you can focus solely on it. You should be able to clear it a few hundred times in a row.
Flash seems to hate this game for some reason. So when going for the F.U.B.A.R. badge, after you reach 7km kill yourself ASAP. The first time I got there, the game froze and I had to do it again.
For the last badge, I think the quickest way to get to it is to never serve anything good to gold customers, even if you're like rank 15 or so. The tips you'll get from the others will be enough to rank up, and you'll rank up slow enough to give the newest customers a bunch of stars before moving on to the next one. I ranked up too fast, and now I still have bronze customers even though the 35th customer is gold because he keeps coming every day.
Many people like the game if it reached a 3.8 score. It's the type of game where you either love it or hate it with a passion, although I still wonder why you can't simply ignore a game you don't like instead of wasting your time whining about it.
The game is really easy, as most monsters can be ignored, and no monster attack for particularly high damage (with maybe one exception). I used an escape wing on floor 15 the first time, and on the second run I used it on floor 99. I probably could have beaten the boss too, but didn't want to risk dying and having done 99 floors for nothing.
A good way to train your weak ranged units is to find a lake wall. Set the stance to idle, position them one by one close to the lake without them getting stuck over it, then pick a fast unit as a scout. Have it lure one enemy at a time close to the lake. The enemy will try to target your ranged units and get stuck, while they slowly kill it for some LP.
If you're having trouble with your weak units dying at the start of 3-4 star maps, run around the map until you find a spot with no enemies, spamming SHIFT the whole time so the other three units follow you instead of trying to fight.
A lot of people like the games, they just don't comment. I like them myself, but I admit they make bad BOTD because the badges tend to be pretty long. Games like these are supposed to be played in short bursts so they're more enjoyable.
For quickest BOTD : Serve 1 customer well, serve crap to the others. You want to rank up slow so mostly the same customers show up every day (no new customers unlock) and less customers show up per day.
For Run n' Gun, the quick arrows part tended to wear me out and I either would lose focus or miss an arrow because my finger was tired and wouldn't leave the key. Something that helped me get the perfect is to consider the left-rights as doubles. After pressing the notes, I lifted my right arrow finger higher than my left arrow finger, so when I tried pressing both at once the right arrow would be slightly delayed, just like in the song. My brain finds it much easier to go with "press both keys at once" than "press right a fraction of a second after left".