i do not understand the prestige bar?
sometimes a get for a level 1 quest at the beginning a huge boost and on the other side i get a small boost for level 110 quest at the end?
Yesterday i wrote about a shipyard-factory.
Now I have more suggestions for other rooms/factories:__
hospitalroom: for sick workers.__
securityroom: if aliens or pirates attack.__
sleeproom for workers for the night: upgrade the sleeproom for more motivation and less sleep-time = more work-time for the next day.__
Why do you delete the other ressources: water, mineral, metal? -> at the beginning you could buy them but later you could produce them in factories.__
I like your game.
But at the end when you have build all factories the game is a little bit boring.
I have a suggestions:
What about a shipyard-factory:
Build ships (with Credits and your upgrades) and sell the ships.
Or use the ships to fly to other spacestations / planets and sell your upgrades (because at the end of the game you have so many upgrades in the storage)
and use your weapon-upgrades in your ships against other ships.
The game autosaves every 30 seconds, but there will be a manual save option in the next update.