1.Fertile - Use plant breath on the crops 2.Fiery - Burn everything 3.Necormatic - Kill and heal dead humans 4.Rampaging - Kill/eat humans 5.Reclusive - Don't interact with the humans 6.Wild - Use plant breath on everything 7.Healer - Heal people and animals, but no zombies 1.Guardian - Have a good behavior and reside in the town 2.Tyrant - Kill/eat humans and reside in the town. 3.Watcher - Have a good behavior and reside on the cliff 4.Scourge - Kill/eat humans and reside on the cliff Keep this comment alive please, I don't mean to spam, just to help :)
Well then I've got nothing else to say to you, but, if you can get into satan's lair and kill him, you get a helmet with 100% hit chance, 100% spell damage increase and defense, it's worth about 10k gold!
If people are having trouble with hitting, and there's mainly missing, then try crafting a weapon and enchanting it so you get an additional 49% hit chance.