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firewing3's Comments

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Epic Combo!

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Dec. 01, 2010

Rating: 1

I would've said pinball.

Epic Combo!

Play Epic Combo!

Nov. 30, 2010

Rating: 2

Wow... Followed my own trick and on unlimited mode I got almost a million...

Epic Combo!

Play Epic Combo!

Nov. 30, 2010

Rating: 2

Tip: If you want millions, line the floor with bouncers, then make a long line of prox mines to blast all of the turtles in the air.

Ashes 2 Ashes: Zombie Cricket!

Play Ashes 2 Ashes: Zombie Cricket!

Nov. 28, 2010

Rating: 1

Dammit, as soon as I get a super hard hit in the head he has a helmet on.

Ragdoll Avalanche 2

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Nov. 28, 2010

Rating: -5

I'm not intoxicated I'm drunk!

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -7

You dodged 0, "you lost 1786500000 experience points." 1786500001 more exp points to go!

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -5

Dodging dodging dodging, then suddenly a pike slices every part of my body, hey it missed my head! Never mind.

Ragdoll Avalanche 2

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Nov. 28, 2010

Rating: -4

I'm looking looking looking, breathing, looking again, feeding the birds, hey I'm still alive, drinking smoking drinking, beating up granny, eating mushrooms, hey I feel funny. Feeding the birds again, eating, falling asleep, ok I think I'm ready to play.

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -2

you dodged 0, "IS THAT THE WORST YOU CAN DO?" No I once got -1.

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -1

If only I could attack..

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -1

Mad dancing skills.

Ragdoll Avalanche 2

Play Ragdoll Avalanche 2

Nov. 28, 2010

Rating: -1

You dodged 79, "You SUCK!"

Maze Racing

Play Maze Racing

Nov. 28, 2010

Rating: 2

Sensitive controls, too narrow roads, too fast, too much restitution to hitting walls, can't get to the real end, too short, pretty much too easy, the last level, kind of challenging when the car and screen moves around and a moving block, but still too easy. Horrible car graphics, bad reflection on the blocks. A few things that may help could be a 3D forward view, where you continuously go forward with increasing speed, actual ending points, bigger roads, enemies, ramps and jumps, and best would be a way that you die or something and go to start.

The Scary Adventure

Play The Scary Adventure

Nov. 28, 2010

Rating: 3

Something happened now it froze... 5/5 anyway I guess...

Castaway

Play Castaway

Nov. 26, 2010

Rating: 12

The autosave feature does seem like a good idea, but one thing that you might not think of is that if there was an autosave feature, then you could lose your pet. If you are in a battle, and is running away while your pet hold them back and dies in the process, it will save and you lose your pet.

Critter Forge

Play Critter Forge

Nov. 24, 2010

Rating: 20

The biggest issue I see by these comments is the stamina limit, it is too small, it may be the biggest issue, perhaps not. Some approaches we can use is first, at every level up, they gain 1 stamina, so that at lvl 1 he/she has 5, then at lvl 2 he/she has 6, 7 on lvl 3, 8 on lvl 4, and so on. Another way could be that stamina recharges faster, such as instead of 1 about every 3 minutes, it could be 1 a minute. One more procedure could be that battles do not take away 1 full stamina, perhaps it could be 0.5 every battle. Rate + please.

Critter Forge

Play Critter Forge

Nov. 23, 2010

Rating: -4

I think this game is very good but, I can't seem to give my injections to my critters, well, I can't use them, can someone help?

Wolf Games Apple Shooter

Play Wolf Games Apple Shooter

Nov. 22, 2010

Rating: 0

How did I shoot his forehead from ahead when I hit him from above, so it goes through his body? O.o

Castaway

Play Castaway

Nov. 21, 2010

Rating: 12

Needs more inventory slots, most likely the main flaw, perhaps not. Some methods to help could probably be buying them, and every inventory slot bought escalates the expenditure, such as the first one costs 50 gold, then 100, then 200, 400, 800 and so on. Another way could be equipped items do not take up inventory slots, so you would have a few extra slots. An additional way is at level up, you would be rewarded will another inventory slot, so that way as your level increases so does your inventory space. This is not perhaps a method, rather than a change in the calculation of how many items you have, you start off with 100% inventory space, and when you put an item in (At level one, when you just start) the amount will reduce to 90%, so at level one you have 10 inventory slots, and at level two, for example, if you had 50% inventory space left (5 items) then it would be 75% inventory space left, after that, if you still had 5 items in, you would have 87.5% left. Rate + please.

Dream World

Play Dream World

Nov. 20, 2010

Rating: 1

Truly, best game EVER!

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