Maybe instead of spending all this money on weaponising his ice cream truck he could have just spend it on an engine upgrade. These kids aren't gold medal Olympian runners
function enterFrame(e:Event){
this.x += speed;
if (this.x > 600){
removeEventListener(Event.ENTER_FRAME, enterFrame);
stage.removeChild(this);
return;
}
for (var i in EnemyShip.list){
if (this.hitTestObject(EnemyShip.list[i])){
removeEventListener(Event.ENTER_FRAME, enterFrame);
stage.removeChild(this);
EnemyShip.list[i].kill();
break;
}
if we say removeEventListener() why must we say return? Surely once the event listener is removed the entire function becomes inoperative? Could someone please explain what happens once an event listener is remove. I thought it automatically exists the function.
In the elite rite of passage part 11/15 there is a mistake in the multiple choice question. The answer is D but the statement it gives is a repeat of the statement from A. It should be trace(variableTwo + variableThree)... or whatever the actual variable names were.
Why cant I stop playing?!?! The story line is so good I'm just dying (probably from a lack of sleep) to know how this ends!!! Well done to the developer for this masterpiece.
This game has become unplayable. Its forcing me to click on an icon however im being prompted by multiplayer at the same time. Result? I can't do anything
Never makes sense to me that it isn't indicated in which direction the bloons will flow at the beginning of the game. I always end up having to restart because i missed placed towers
The preloader for the game can be misconstrued. On my second glance it looked like the small raptor thing was being doubled teamed by the other two ominous characters as they slowly move toward him. Poor guy
Been playing this game for a while and its f*cking awesome! 5/5
But I hope new maps and elements will be added otherwise it won't hold me over for much longer
Great game. I like the game mechanics and the characters. Besides for other suggestions, one thing this game is missing is the final finishing touches... get someone to change all the text boxes because the engrish isn't good!
_root.gameOverMenu.playAgainButton.onPress = function()
{
_root.ship.newGame();
}
The above code isn't even attempted at being explained. Please can someone help
This tutorial is lacking in its explanation of a for... in loop. How exactly does it work? I see it's in the onEnterFrame method so for each frame does it check the entire array?
I'm glad you like it! Thank you very much for rating us 5 stars!! There will be new weapons soon and also a new map this month.