Looks like another amazing developer finally sold the f*ck out for a micro-transaction game. Making us wait for the buildings/research or pay for them.
I am officially un-favoriting ALL your bloons games for this blasphemy.
You made the ghosts in the first castle WAAAAAAAAAAAY too strong. Considering that your army at that point will be of mostly weak mobs like peasants and sprites? It cant be beaten.
A nice well made tribute to the original game. However, I would like to see control over the units rather than the auto-combat. Also, the starting human units seem to die too easily.
The enemies are basically impossible to hit without focus mode, which drains WAAAAY too quickly. Make it more like other sniper games where you get a limited time in focus mode, but then it recharges after a few seconds.
Gets WAAAAAAAY too hard toward the end of each section. Basically the color switching blocks makes it get too complicated and it becomes a case of tedious trial and error. Im stuck on 5-8, 5-10, 6-8, 6-10, 7-5, 7-7, and 7-10
Such an amazing little story.
I would love to see a version where you can actually make real choices that matter, like maybe choosing not to participate in her activities makes you not recover properly, or finding hidden shells makes her happier and you can end up staying with her forever.
We are rebalancing a few things in tomorrows update. However, Dark Knights will still be critical to successful conquest! train them up!