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FlamingAce's Comments

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Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 06, 2011

Rating: 6

@AdhullaGhani: Because new players definitely wont have trouble competing against players with unlimited free shiney...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 06, 2011

Rating: 11

@mypy: If it is impossible for you to save resources in any way then I think you're playing wrong... @mrfufu: You can capture and and build outposts on enemy land but only after you've got a level 2 map room, and you do get resources for destroying enemy bases... @fatcom4: No... FB just gets updates before us... Any questions?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 06, 2011

Rating: 8

@Vaylemn: "I was talking about unleashing the monsters onto the field to do battle". That's exactly what monster bunkers do and your suggestion for a cheaper way to send monsters in, to defend would totally defeate the point of a bunker...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 04, 2011

Rating: 5

@ dragonslayer1996, Xtain: I think the ability to fully heal a single monster is slightly counter productive (especially for 30k putty) seeing as a single Zaf can heal, pretty much any monster to full health fairly quickly without any special abilities (save Champions, but being able to fully heal a Champ with a single ability is overpowered in my opinion).

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 21, 2011

Rating: 17

I don't have one yet, but from what I understand, you can only feed your Champ once a day? So if you're not a shiney buyer it will take forever to level up your Champ. I think sending him into battle should reduce the amount of time before his next feed (depending on how much overall damage he has done), or maybe if he kills an enemy monster that he must be fed it has a chance of reducing his total.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 20, 2011

Rating: 43

All the Champs are good in their own way. Drull has excelent attack power but wouldn't last long against a highly defended base on his own, even at a higher level. Gorgo has an incredible amount of health even at his lowest level which gives him a good overall ability when it comes to defence and attack. Fomor is the best for dealing with enemy Champs because at level three he is invincible to all but the selective anti-air units (including Gorgo and Drull), however his fairly low health means that bases with bunkered (and upgraded) D.A.V.E's should be able to take him pretty quickly without adequate support. I personally prefer Gorgo because his high health gives him a defensive edge and he is the king of tank monsters (monsters with high health and low attack damage such as Ichi's and Crabatron's) which are my personal preference

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 14, 2011

Rating: 6

@pokemongeek97: That's what bunkers are for. Expencive, but a good investment.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 05, 2011

Rating: 17

@poeyboy37: Having surviving monsters not come back is supposed to happen. It's supposed to stop attack spamming (e.g- destroying a bunch of bases with the same group of D.A.V.E's). I personally think that this should be taken out, it takes away the good feeling of turning your monsters into veterans after a few battles :D. Maybe surviving monsters should have a cool down period before you can send them out again, depending on the monsters strength and how damaged it was in it's last battle.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jul. 05, 2011

Rating: 23

I had finally saved up 50 shiney from picking mushrooms and was all ready to buy a yard expansion, before I did this I decided to upgrade a few of my blocks using -RESOURCES!- but on one of them I accidently clicked upgrade instantly for 23 shiney :/. So I can no longer afford my yard expansion but I did save 5 seconds on my block upgrading... Yay! Given the value of shiney, an "Are you shure?" option should be added to avoid accidental expence...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 29, 2011

Rating: 12

@kaygo: Eye-Ra's are worth every penny (or Goo... drop). Very expencive and require constant replacing, but being able to one hit kill a D.A.V.E at level 3, kinda speeks for itself. Focus on upgrading Silos and Goo Factories and pretty soon they wont seem so pricey.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 29, 2011

Rating: 12

@Swukid: The reason that feature is in place is because, other players can't attack you if you are currently in your yard. This feature stops people from leaving the game on and becoming immune to attack, I think. Fair enough, it is pretty annoying. The time it takes for this message to appear should be increased, but not to much.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 18, 2011

Rating: 4

@Flame89: Click and drag to move the screen if you haven't tried that already.

GunBlood

Play GunBlood

Nov. 27, 2010

Rating: 1

"You were caught cheating and got executed", but killing nine people is perfectly fine ;D.

Doodle Devil

Play Doodle Devil

Nov. 21, 2010

Rating: 4

Magic + Woman = Witch, Magic + Man = Worm...

1 Will Survive 2

Play 1 Will Survive 2

Oct. 20, 2010

Rating: 3

All the unit icons look so cute. Dispite the fact that they're running off to kill each other.

Thing-Thing Arena 3

Play Thing-Thing Arena 3

Oct. 13, 2010

Rating: 5

What I most like about this game and indeed the Thing-Thing series is how the character costomisation options have progressed in detail from Thing-Thing 1 up untill now. A more extensive weapon selection would be nice but all in all, a brilliant game.

Amorphous+

Play Amorphous+

Aug. 26, 2010

Rating: -1

@furrymessiah: Just because you can't manage to kill the green glooples, doesn't mean it's a terrible game.

Amorphous+

Play Amorphous+

Aug. 23, 2010

Rating: 5

It's been a while. My data, proving that I got the impossible badge may be gone... But I still, FREAKING LOVE THIS GAME!!!

Moonster Safe

Play Moonster Safe

Aug. 17, 2010

Rating: 0

This is a comfortably amusing puzzle game. It's a little easy but that's not a problem, really ;). I also loved the bonus rounds. 5/5.

Doodle God

Play Doodle God

Jul. 02, 2010

Rating: 13

I think it is essential that the elements 'Cake' and/or 'Pie' are introduced in the sequel. + if you agree.

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