There seems to be a bug that when you are trying to sell something cheap and during the time you are trying to sell it something more expensive pops up then the more expensive item is sold but at the cheaper items price.
What's the point in having diamonds if there is nothing to do with them. If Unity has a cap in one type of currency then make the diamonds another type and continue letting us get upgrades. along with that, you could make more things for us to upgrade. and once you get the rocket damage multiplier you have everything maxed in less than 10 minutes...
I suggest an anomaly that increases the effects or chance to affect for each tower's special abilities, like for instance the energy cannon, it has a 5% chance of knockup, make it 10% on the anomaly or for ice tower has a 35% slowdown make it 45% type thing.
I suggest an anomaly that increases the effects or chance to affect for each tower's special abilities, like for instance the energy cannon, it has a 5% chance of knockup, make it 10% on the anomaly or for ice tower has a 35% slowdown make it 45% type thing.
This whole stupid "you must go at least a certain distance away when you press the move button" thing is stupid. I cant get anywhere in levels that require even the slightest bit of accuracy
Thanks for the comment I'll try make it more efficient