Hey, thanks guys! There's a lot more we wanted to add, but I just ran out of time in the end! It's based of an old game of mine but was made completely from stratch for this Game-Jam! Theme is "Attraction" :)
Infinate mode was suggested :p, But I wan't to focus on my next game right now to make sure that it comes out before I go on holidays :P! After that one is out I"ll maintain my previous two a bit more ^^!
To all those saying level 21 is hard, there's a trick to it! Let the little green dudes attack you, a side effect is your gun goes into over-drive, you can use that to beat the level :)
I really like how the bonus ticks for offline production works, great idea :)
Could you add in a zoom function? I find it hard to see clearly when I'm building and my eyes strain a bit, something like a 2x zoom would make it a lot easier for me when building a production line. Thanks a lot for the game, its really well made and awesome as an idle game :)
To be honest, this game is kind of boring, I'm not sure why, I enjoyed the original Doodle God, the world is pretty and all, I think it just doesn't add enough to make it interesting. I guess it's hard to develop this genre. Well made though, I'll give you that :)
Ok, after playing this for a few levels, I'm starting to "get" it, and it's actually a really nice game, I'm glad I gave it a bit more of my time before moving on :)
Yeah, following on from what others are saying I would like moer control over the character AI, prioritising Healer targets, but also targets for who to attack, and also if possible movement too, such as "healers stay back, warriors charge in" Sort of thing :)
Well, the description on the button is not wrong... Needs upgrade though, add bucket multipliers and you'll have yourself a 4 star game, front page and 3 million plays.
Are you sure it's not working? I just tested it and it seemed to be functioning on my end here. [edit] Nevermind, I see what you mean - the points themselves, not the upgrades. I'll fix that.
I think it would be nice if the stats (or at least the achievements) reset when you prestige too, gives you something fun to work on again, and also easier plinkagons :)
I don't expect that will be happening too soon - if I keep updating I'll be prioritizing bug fixes, new levels, then refactoring a lot of the old crap I wrote a year ago when I was terrible at writing code to make it easier to add new content. If this gets regularly requested and people keep playing then I think it'd be fun to add some day though. Thanks for playing :)
I definitely will! Super busy this weekend, but I'll check it out Monday! I'm super excited to have seen so many participants in the game jam :)