A strategy tip for the boss fight: Get good speed and regen and make run by attacks, running away to regen health when needed. Also, use your special as much as possible, it regenerates very quickly with some of the highest level weapons.
One complaint about the skill reset system: The cost is prohibitively high. I wasn't ever able to catch up to the cost threshold because it increases per level. At the end, after beating the final boss and maxing my level, I would have to grind a million souls to be able to try out a different skill set. Maybe you can have skill reset be free after beating Hades?
So far this has been a great game. It's innovative, and fun. I like how the player must think quickly and choose what order to click in. It adds a great level of depth and skill that we normally don't see in an RPG like this one. The Arcane powers can definitely make a big difference in a battle, but aren't necessary for victory which is nice.
However, there are a few things that I would like to see in the future. A "Sell All"/"Use All" button in the shop/Knights screen would be great for getting rid of large numbers of items without clicking 50 times on items. It would be nice to have some more passive buffs on the team.
Thanks for the great game!
I would like it if there was a practice field that was just like the level select screen, except huge. This would allow me to be able to practice timing.
It seems to me that each of the Triumphant swords has a special effect. What does each one of them do? It seems that TS of Growth has a variable hitting speed, TS of Craft boosts your crafting skill level by a lot, TS of Venom somehow weakens the enemy, but I have no idea what the TS of Luck and the TS of Party do...