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FlukeHawkins' Comments

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Sniper Assassin 3

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Jun. 06, 2009

Rating: -1

Short, easy, stupid. 2/5

Medieval Rampage

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May. 17, 2009

Rating: 0

Shitty thing is- when an enemy attacks you, no matter how far away you are, you still take damage. What's wrong with this picture?

Endless Zombie Rampage 2

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May. 06, 2009

Rating: 0

So according to this game, all I need to survive the zombie apocalypse is an auto-shotgun and a flamethrower. Awesome.

Endless Zombie Rampage 2

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May. 03, 2009

Rating: 0

The way you get the flame blasting around whatever you're shooting at is a really nice touch.

Fox Fyre

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Apr. 16, 2009

Rating: 0

So it's like scorched earth then?

Exploit

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Apr. 01, 2009

Rating: 0

Reminds me so much of Uplink. 5/5

Death vs. Monstars

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Mar. 24, 2009

Rating: 0

See, there's the thing- with WASD, you can manage movement and shooting in (GASP) two seperate directions! I can go right and shoot right! I can change directions! I can swivel! Strafing is built in. With the bullet time in this game, it'd be a breeze. The scheme is intuitive for a reason. Granted, this is new, but this is the reason we have reviews- to tell people when something new doesn't work. Play some classic top down shooters like Robotron; hell, even Amorphous+ and that Cell ripoff let you move and shoot/attack in a non-aggrivating method.

Death vs. Monstars

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Mar. 24, 2009

Rating: 0

And while I'm at it- What's with the aiming? It's bad enough that you're turning away to fire but when you have to jerk the recticle along with you like a dog on a leash? Come on. 2/5. Horrible design, but still playable.

Death vs. Monstars

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Mar. 24, 2009

Rating: 0

Allow me to elaborate, after playing longer. Tail shooting is the stupidest idea ever. You claim a unique control system? Bad does not equal unique. When I cannot shoot because the control system forces me to turn away from the direction I want to fire, we have a problem. When this causes me to die, we really have a problem. Games like this are typically WASD + mouse for a reason- one can easily track a given target and evade at the same time. I shouldn't have to sacrifice mobility for destruction and vice versa. It may seem difficult but I bet with a standard control scheme this wouldn't have badges because it woudl be just like EVERY OTHER arena shooter on Kongregate.

Death vs. Monstars

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Mar. 24, 2009

Rating: 0

Control is retarded. Beyond that, decent.

Shopping Cart Hero

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Mar. 19, 2009

Rating: 0

That upgrade bug was not a bug. Jerk.

Cell Warfare

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Feb. 13, 2009

Rating: -1

It may be a ripoff of Amorphous+, but I like it a little better.

Death Dice Overdose

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Feb. 06, 2009

Rating: 0

I like the DNB. Gj dude.

Mastermind: World Conquerer

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Feb. 04, 2009

Rating: 0

Greatest ending ever.

Achievement Unlocked

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Dec. 21, 2008

Rating: 0

This is much more fun than it should be. Props to you.

Mechanical Commando

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Dec. 20, 2008

Rating: 0

The fact that there is NO save feature at all makes this a broken game.

Kongai

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Dec. 13, 2008

Rating: 0

Ok, so it says I can get cards by playing ranked matches. When do I get them?

:the game:

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Nov. 21, 2008

Rating: 0

I Just lost it.

Anaksha: Female Assassin

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Nov. 20, 2008

Rating: 0

Good game, except for the story. Oh god, the story. So dumb.

Zilch

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Nov. 19, 2008

Rating: 0

@zshad: How I got my "win by 8K points" and "6k points in a turn" badges.

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