there seems to be a bug in the multiplayer: when the unit which gets moved by the other player kills the unit which you had chosen to attack first the game freezes. animation and music still work but the units stop moving.
For the Multiplayer: pls make the "king"-units weaker, i understand that they have in the campaign an important (historic) role, but in the PvP it doesnt make any sense to me how it is fair when i lose a battle, in which 4 (2 nearly full hp) of my units fight against 2 hostile (from which one of them is retreating), only because the king is nearly indestructible and has ridiculous high damage.
Is it a bug, when my ally gains automatic control over my just airlifting-spawned 119 armies i accidentally send into a hostile region, which my ally then (something i couldnt see) captures IN THE SAME TURN as i was supposed to, only earlier than me?
wow... "no escaping" would be also a good line for a horror movie about long dark tubes with red flashing obstacles (srsly i have no idea how i got to the "no escaping"-screen, i hope the developer can explain it to me :-()
and what happens to all the money? as far as i see i have to employ for every job new workers, and the equipment also doesnt get better (srsly what does the boss with all the cash??)
i dont want to sound like a troll, but i must say that dims levels: a) dont look like castles (not so important) b) dont require a big amount of intelligence or skill (somehow good) but just simple luck (somehow crap) and c) are after the 15th try just annoying and not fun (really important)
to make it short: dims levels suck (and unfortunately the last level is one made by him -,-)
helicopter needs wasd-movement, if i try to place a helicopter carefully it ends in flying in random directions because the whole screen suddenly starts to follow the cursor
WOW, GREAT! thanks to this ai we now have an incredibly strong ship, lots of uninhabited planets, a defeated army (yes, 1 ship isnt an army), many,many dead people and a giant high-tech alien fleet as enemy... great starting point for an epic showdown-sequel between the human ship and the aliens, but worse for the further existence of humanity.
at the beginning fun, but later its really annoying to see for the 20th time a full-hp penguin slowly starve to death just because hes too dumb to go around a corner, and , even worse, too dumb to switch targets if he doesnt move for ca 10 seconds. upgrades make sense and are useful (the only problem is that theyre too expensive for a game with a somehow repetitive gameplay. yes, i know you can use speed boost, etc. but in the end evry level is the same (even with twice as many turret-turtles than in the prevous level or a new kind of turtle). i would in fact play it through but the fun gets lost if you have to try the same level 5 times to get enough upgrades to success.
just played the last level, and i ask myself: who ffs would attack the biggest ship of the enemy from the only side on which is has cannons, bfgs and lasers??? (luckily i found a spot where the flagship hits you only with every 50th bullet it fires in the last phase ;))
Not a bad game (but faaaaaar from being good), its just f***ing annoying, when you dont get any customers at the third (!!!) day and the next and only thing you see is the
"Game over"-Screen with many angry customers running out of your Hotel/Restaurant/combustor
there are 2 good reasons why the special ending should become canon:
1. Its the only ending in which all characters survive (in all other endings ginny disappears, and in the ginny ending all other characters wont be able to appear in a sequel)
2. All wishs are granted (Evrybody has his favorite ending/character, so nobody would be dissapointed that his one didnt became canon)
Vote up, if you think that the special ending should become canon. (Its the only ending in which all characters, ginny included, survive.) That would be imo the best starting point for a sequel.
the special ending should become canon, because its the only ending in which everybody (Ginny included) survives (i think that would be the best starting point for a sequel)
If you change the attack mode to "Attack only" it means to attack if it's an enemy, but just stay in your control if it's an ally.