This game should have had badges requiring players to obtain high tier critters, syndicate achievments, quest objectives to allow players seeking badges to fully understand the dynamics and potential of this game. Just my two cents.
Accuracy should be affected by the amount of damage you or your opponent are inflicted. Especially when the damage is area specific: eye wounds or shoulder wounds.
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Another thing, this game needs customization and weaponry improvement, allowing you to move up the bad-ass food chain as you kill more and more opponents.
This is exactly the kind of game I needed! It would be cool to have character customization, weapon selection (magnum revolvers etc.), quick matches, tournaments and other game modes. I really enjoy the injury system, but do not appreciate how my character ends up being a bloody mess by the end of the game. This game needs bandages! :D One of my few 5/5!
Nice game. As Loom said animation needs some work but interesting apporach to something done over and over again by others.
Entertaining. (I sucked at it though only a c)