You regain health when you get the city, thats why its better to do short trips. Another great adition would be to know your health when you reach the city, to decide if you battle or enter.
The battle windows animation is... i dont know.. the firsts 100 times its fine.. but when you must go accross the map to do a quest and you stop every second because someone is attacking you.. to wait 5 seconds with every windows animation makes me crazy...
Good for a "first game", good driving, good hit detection... very boring too. But its a really good startfor a game. Keep programing !!! (and please, Home and End?!?!?! who in hell use home and end keys?!?!?!!?)
A faster way to build will be great too... i have more than 10millons and need to build 10 floors, there are lots of clicks to build, upgrade, hire... can you make it faster?
Im still waiting for the "tuning" part... and i dont get why some developers change the "usual" keys, cars accelerate with the UP key or the RIGHT key in this kind of left/right games, why do you choose space?!?!?!?!
Its not a game, but its an amazing demo of handling a car ! turns, acceleration, everything is great ! (except the backward speed) if you are planning a car game, you should use this handling routine.
2 thinks, 1st, can you add an aim or somthing? its hard to predict strengh this way.. 2nd, if the apple falls on some bird head, it cant get it for a long time and its boring to keep watching the bird jumping with the apple in its head...