Idea - Instead of having wide/tall worlds, you should be able to edit the size of it through the world options, Also the option to put an invisible border around the woodlands/glacier/volcanic maps so items dont fall off.
The environment system is super dumb currently, and would need a bit of rework for something like that to be possible. Basically, the levels generate a HUGE background image that covers the whole level, and needs to be scrolled with the camera. This messes up performance quite a bit at any larger scale, so massively huge levels with backgrounds aren't really feasible for that reason. I'm going to have to figure out something fancier to make more customisable level sizes possible.
Id like to see one of you make a game any better then this, could you guys atleast let him get better with making games before your start trashing them?
The environment system is super dumb currently, and would need a bit of rework for something like that to be possible. Basically, the levels generate a HUGE background image that covers the whole level, and needs to be scrolled with the camera. This messes up performance quite a bit at any larger scale, so massively huge levels with backgrounds aren't really feasible for that reason. I'm going to have to figure out something fancier to make more customisable level sizes possible.