The people who say this sucks don't understand it. It's a strategy game, not an action game. And the controls are necessary, otherwise there would be no way to go diagonally.
Either there is lots of geussing, or there is some trick of advanced logic that helps one infer a mess of ones from a wide open board, in which case I would like to know it.
Although it's first-person and a shooter, I wouldn't call this game a first-person shooter. Nevertheless, it is hella fun, the graphics are nice and battle-zoney, and it's the most harrowing siege experience I have had in a video-game in a long time.
The art is good, but this barely qualifies as a game. You just click "attack"(Why is there an attack button when that's the only option?), click ember, and hope you don't miss, which happens roughly 50% of the time. You repeat this until you either win or loses, depending on whether the game's completely random damage determination favors you. But again, I enjoyed the artwork, and even if you didn't put much thought into this game, it's clear that there was some effort.