Glitchy, and, of course, short, but the levels themselves are fairly well designed. Keep working on it, and develop your design skills, cause I don't know about other people, but good graphical design can be worth a few extra points. 2/5
Anyone who thinks that ten-year-olds shouldn't be allowed here are ageist arsemonkies. He made a platformer that actually works on a basic level, even if it does have some design flaws. 2/5, that's my standard rating for games that tried. Keep working on it.
Beautiful, if short. I understand this game was made as art and gameplay was something of a second priority, but this game was really fun. Although I'm not sure why the dude's ideology kept changing.
You know what, this game was incredibly stupid, but I loved it. 3/5. No sh*t.
It has the ridiculous appeal of You Have to Burn the Rope, but it's harder.
I want to subtract points for using Play Crafter, but this game posses all the marks of good design. My only problem was it was to easy, and there was very little variety. The concept was well implemented though.
Interesting concept...
That's the only good thing I have to say. The highscore table doesn't work, the physics are unreliable, and the instructions do not adequately explain under what circumstances you die, or how the scoring system works.