Challenge mode is challenging... and has too many damn levels.
The biggest problem is the physics when the bridge first becomes "live". I've had structures destroy themselves as the initial dead load was calculated that with a MINOR tweak could withstand multiple elephants.
Very buggy physics.
This game is a cheap rip off of Nano War with broken english and broken gameplay. Nano war can be found here: http://www.kongregate.com/games/badben/nano-war
This game is a cheap rip off of Nano War with broken english and broken gameplay.
Nano war can be found here:
http://www.kongregate.com/games/badben/nano-war
For challenge 4: Have Shield follow Sword and circle Dragon. If Dragon starts attacking Sword reverse direction (clockwise to counterclockwise or vice versa) and go back behind shield for the cross over.
Terrible controls don't make for challenging gameplay, they make for terrible, frustrating, awful gameplay.
5/5 for concept and career, 1/5 for controls, 2/5 for challenges. 3/5 overall.
Captured Shipyar was pretty easy in my opinion. I'm having way more trouble with the New Throne.
For captured shipyard you're looking to fill the spaces they gave you with tacticians specced physical with consecrate. Focus each upgrade on damage and put them down from left to right. Make sure the ones on the left are the first you upgrade.
I beat it without losing a single life.
Anyone want to share some tips for the new throne?