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Hide the progress bar forever? Yes No
Super Energy Apocalypse : RECYCLED!
Jan. 26, 2009
Rating: 0
Easy game. Level 9 was slow as hell during nights, but too easy. Might give it a try on hard.
Talesworth Arena: Death Watch
Jan. 23, 2009
Juggernaut has a virtually unstoppable devastating combo. That makes it almost too easy.
The Nokkians I
BUt honestly, I like the concept =)
Me gotz a vuuuuhtigooo x_O
Grid
Jan. 21, 2009
Rotation directions are counter-intuitive. Overall not a bad one.
Andrew the Droid
Jan. 13, 2009
lvl18 is giving me hell of a hard time
Shore Siege!
Nov. 26, 2008
Ah, yeah. Escaped on a second attempt, in 11 days. Artillery is the only upgrade one ever needs TBH.
Easy and nice game :) And easy 50 points for me =) Thanks for half an hour of fun!!!
Feudalism II
Nov. 24, 2008
East Empire is definitely overpowered with such a devastating AoE katar skill.
Factory Balls 2
Nov. 10, 2008
a good one, but with limited balls that would have been more interesting (maybe a switch to turn it on/off?)
Hanna in a Choppa
Eric is the best :)
Wooden Path
Oct. 30, 2008
btw, a great game to get final 30 points remaining until 20 :)
Interesting, but not so hard :) less than an hout for lvl30, almost half of that spent to grip the basic moving strategy.
Oct. 28, 2008
Superb! later levels in Adventure are a pain though :) 11th gave me a hard time already
The Necronomicon
Sep. 09, 2008
Crap... to go through those 30 levels again :S
Sep. 01, 2008
AI is lacking in some critical moments. Like using useless cards under effect of insanity (creatures while xenophobic or +arcana/elder while schizophrenic). And AI does not try to stay sane by discarding cards.
Tangerine Panic!
Aug. 05, 2008
easy 15 points... all else = 0/5
Age of War
Jul. 31, 2008
Like hell, where does CPU get all the money from? I'm in total defense, none can pass, and yet he sends wave after wave! LAME!
Nano War
Jul. 22, 2008
Level 12 causes massive lags... :(
Epsilon
Jul. 08, 2008
a damn good one! badges should go first, and more games next :)
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