games great, been playing for few days now, took me time to get the hang of it but now it seems more reasonable and ideal, would like a "bigger" or "less" clustered upgrades section, maybe another page with information such has: Total Effects which will sum the effects of all my upgrades, what is locked due to choosing one path on the other, adding such window to the housing section (due to selling items in order to improve other skill lines). one thing I don't understand yet is the whole adventures, how do they work, whats the calculations there, minions? bestiary? and the whole player item sorting is kinda off, but this game seems like a very nice one to keep on improving def something ill check frequently, maybe adding "quests"?
Suggestion:
Creating a boss fight list.
So when im on the boss event i can choose to join an already fight or try my luck to "find" a boss, with this rolling in you can decrease the % of bosses to spawn from search's doss creating less bosses and more cooperative game, guild events will be a splendent thing like guild raids or such, guild chat should "save" chat history imo too so that we can stay in touch even when people logoff they later on will be able to see what was the talk about.
If you have time to listen i've got some more great things to share :D
Amazing eventhough you can leave the game running in background and only looking at it once in a while i find my self only looking at it, addictive and funny.
the beginning is really hard but after getting few items it seems like all is possible.!
Awesome game but still seems way to repetitive. (well it suppose to be this way but with the diamonds we could at least get some upper hand on the next raid)
Equipment next? (getting dope items for my mage maybe :P)
We already have servers all around the world. Where in the world are you? Unless you are in Africa, you should be able to get decent ping times.