My biggest problem so far (have not reached the money grabbing parts yet) is that some/many towers that can reach 2 lanes do NOT fire at the dinos closest to base, but at "the biggest bunch" and let dinos they could have killed reach the base...
I really like this game!
Remember, in "puzzle", the snails are ur friends! They clear the mines in a line 4 u! And the bunnies can help u too! They cant hurt u if u're next to them, and they always jump 2 or 3 squares, so use that..!
"Sweet this" is the first fun challange i've had in a while. But I wouldn't mind a longer and more different track. Or something where u're NOT led to the goal, but have to search for it (large area?).
And i disagree about the wolves causing trouble. They are MENT to know where the mines are! But they'll step on one eventually if u just stay away from them long enough... If U dont get the difference between PUZZLE/SPEED, well, play minesweeper instead. There's a reason one is called "speed" and the other "puzzle". if u just wanna be done quick, play somthin else. This game is for the brain.
But there could be 3 diff.settings, easy/normal/hard. That might help people having trouble with "puzzle"...
Thanx for a good game!!!
I like "Boulder Dash", and this is a nice clone/copy/ripoff (call it whatever u like) but like many others i dont like the animation counting points after. Makes it slow, and makes me want to play boulder dash instead with its 1200+ levels.
What i like the most? the Scroll-zoom..! But its useless without fullscreen mode, which i dont seem to get workin ("F"-key?)...
interesting... the sound thing has been made be4, but the end surprised me, not scared but surprised me. its not often that happens. it got a better rating from me because of that.
P.S. Oh, and this is the kind of game that might get a lot bigger if players could make their own tracks..!!! And U as a dev. wouldn't have to do all the work.
I've seen lots of lousy games, that u dont need any brain or skill to get through, get 4's and 5's, and really good games get 3's. I'm starting to think many players eat funny mushrooms or pills of some sort be4 they rate a game... this basically is a really good game, that can be extended with lots of effects and diff. lvl's. A solid 4 that could be a 5 with some dev.work! But to get a better rating at Kong i think u need to make it "sparkely and colorful" and ad a lot of useless crap and bugs and lag to it...
Nice but too simple for adults. It's not like u can fail... ...or need to fugure out how to combine stuff. just click anywhere u can and sooner or later u'll succeed somehow.
Did several player created maps, no badge...
For many maps in this game is U need a HUGE amount of luck, no skill at all. This game should not have any medium or hard badges, unless they are in a special "feeling-lucky-quest"... :P
feels like "press a button and hope U're lucky". maybe there's more to it like swing the weapon in two diff directions, but sorry, not my kinda game...
Ok, so I really gave this game an honest try, but when diff. works or diff. study opt's show's what they raise until I've spent a week using them (and then they dissapear again) I just wanted to quit. And when I could not find out how to raise my dexterity (for example) to get an ability, I did quit. And there are SOOOOO many other games in this genre that also don't have the "key-is-stuck" bug... Also make the me able to chose where to save the "save-cookie". Sry, 2/5, but just for a good try...
The game didn't save my progress (same as AmiDani1?), only Kongs badges. It happened several times in diff. stuations, only way to continue from where i was for me is to keep the computer running... I'd love to explore the game further but this kinda kills it for me. IF the save is a cookie, a "save at:"-funktion would be good (like in clicker heroes). that way one could copy the save file and use it on another computer if needed. apart from that it seems to be a nice game...
Thank your for your opinion. Unfortunately 'F' key doesn't work on Kongregate website (they don't allow it).