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freezeFall's Comments

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Jelly Lift

Play Jelly Lift

Aug. 07, 2014

Rating: -10

Unity crashed and I lost 7 hours of semi active data... not doing this again

Wonder Rocket

Play Wonder Rocket

Aug. 05, 2014

Rating: 0

I think that the addition of the monster at the end was awesome. I am pretty sure I know where you got it too and that was a fun game in its own time.

Kick The Critter

Play Kick The Critter

Jul. 28, 2014

Rating: 2

There appears to be no feature to save the game. I left a game halfway through and when I came back today I was back at square one.

Mighty Knight

Play Mighty Knight

May. 10, 2014

Rating: 2

Very good games but the AI seem to not have a valid targeting program. THey don't alway focus on the "strongest", "weakest", or "closest". Instead their attack pattern seems somewhat random. I also ran into an issue with shockwave player. This led to me keeping the achievements I had earned, along with my progress to the last one, but it erased my save game slot.

Death vs. Monstars

Play Death vs. Monstars

Nov. 19, 2013

Rating: 1

I think that the last achievement is ridiculous, but other than that this is a good game. 4/5

Pirates of the Stupid Seas!

Play Pirates of the Stupid Seas!

Nov. 18, 2013

Rating: 2

I would prefer for the gold collected on failed missions to be usable somehow. otherwise very funny. 3/5

Civilizations Wars Ice Legend

Play Civilizations Wars Ice Legend

Nov. 14, 2013

Rating: 4

Early game the elves are probably a cause of resentment since you are forcing us to play them instead of a possible favorite race from Civ Wars 1. Later game however they do become useful with their extreme spawn rate. I agree to making new races and working your way up, but if you are going to do that then make it a steady climb instead of "beat game w/ elves to unlock everything else" 4/5 for this one because i still love the gameplay and upgrade system.

Bunny Invasion 2

Play Bunny Invasion 2

Nov. 12, 2013

Rating: 0

I would suggest a wave meter of some sort to help figure out how many more bunnies we have left

Cursed Treasure 2

Play Cursed Treasure 2

Oct. 18, 2013

Rating: 36

It would be cool if night completions gave extra EXP. It would also be better in my opinion if calling waves in early gave gold/mana boosts?

Stick War 2

Play Stick War 2

Jul. 11, 2013

Rating: 3

I personally preferred the ability to control units that was given in stick war 1. It allowed the player to make split second decisions that the sticks would follow "immediately". Very well thought out game though and very good graphics and intro. 4/5

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Jul. 09, 2013

Rating: 39

The problem with the slot machine random time generator is still there and it is still annoying. I am not on it to watch the things spin, I just want to get the quest done for it.

Kid Launcher

Play Kid Launcher

Jul. 08, 2013

Rating: 4

I love how it gives you the 100km medal when you've only flown 10km....

Siege Knight

Play Siege Knight

Jul. 02, 2013

Rating: 2

I would suggest an increase in the amount of damage for head shots instead of a random critical chance. It adds another level of skill that I prefer in defense shooter games like this.

Boxhead: The Nightmare

Play Boxhead: The Nightmare

Jun. 27, 2013

Rating: -1

Also I would suggest taking out the fact that you set off your own mines as Bambo. It gets agravating

Boxhead: The Nightmare

Play Boxhead: The Nightmare

Jun. 27, 2013

Rating: 0

The lag gets pretty awful when using either high fire rate or large explosions. More than once now I have died because the computer freezes but the game keeps going and im killed by simple zombies. More so the lag happens during the little flaming runner things.

Stonepunk

Play Stonepunk

Jun. 20, 2013

Rating: 5

at what point do I get the reach space badge?

Jacksmith

Play Jacksmith

Jun. 19, 2013

Rating: 3

Had me mesmerized, I had trouble putting it down. I would like to suggest some enemy stats (as in numbers). I thought I noticed the enemies get bigger, and a corresponding increase in power/defense, but I wasn't sure. Very long game though and very entertaining. 5/5

MadBurger

Play MadBurger

Jun. 14, 2013

Rating: 1

An altimeter would help a lot :) otherwise pretty awesome concept.

Crash Test Launcher

Play Crash Test Launcher

Jun. 13, 2013

Rating: 0

I find that once I get to a certain height nothing shows up. It's around 75 - 100 feet. Anyone else?

Shield Defence

Play Shield Defence

Jun. 12, 2013

Rating: -2

pointless... and i wonder if copyright infringing?

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